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Unity 2018 Mac Osx hangs when the command SetVisibility(true) is run. There are no errors in the console or log except Null Reference --without a line number.
The text was updated successfully, but these errors were encountered:
Solution: Unity Web View needs to use OpenGL. In the Player Settings-->Other-->There is a checkbox for Metal Editor Support. Uncheck it.
For Builds uncheck Auto Graphics API and check to see if Metal is being used. I used the +/- button to remove Metal from the list.
🤞 hoping that there will also be a fix at some point that will work with Metal, since we currently have an iOS project we test using the OSX editor that specifically depends on Metal.
Unity 2018 Mac Osx hangs when the command SetVisibility(true) is run. There are no errors in the console or log except Null Reference --without a line number.
The text was updated successfully, but these errors were encountered: