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To train a rollerball using DRL algorithms, including PPO, DDPG

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DRL-Rollerball-Unity

In this example, I created an agent Rollerball in Unity environment capable of controlling a ball on a platform and made Rollerball scene a Unity executable.

Then I trained the agent to roll the ball toward the cube while avoiding falling off the platform, using my own DRL algorithms, including PPO, DDPG.

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To train a rollerball using DRL algorithms, including PPO, DDPG

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