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Fix outline shader for non-standard materials, Add better explosion feedback #754

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merged 2 commits into from
Jul 5, 2024

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Fueredoriku
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@Fueredoriku Fueredoriku commented Jul 4, 2024

  • Fixed sobel detection of rewritten z buffer (allows outlines on jigglematerials and even mesh particles!!)
  • Add pressure wave effect to explosive barrels for better feedback
  • Fix issue with rope that could crash games in some weird edge cases

@Fueredoriku Fueredoriku self-assigned this Jul 4, 2024
@Fueredoriku Fueredoriku marked this pull request as ready for review July 5, 2024 10:10
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LGTM 👍

@Fueredoriku Fueredoriku merged commit 81f7d05 into dev Jul 5, 2024
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@Fueredoriku Fueredoriku deleted the feature/explosion-feedback branch July 5, 2024 20:43
@Fueredoriku Fueredoriku linked an issue Jul 9, 2024 that may be closed by this pull request
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More impactful explosions
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