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Fix misc. #49
Commits on Oct 11, 2021
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Moved class enums to outside of class
It might be a better idea to move the enums to separate files, but this will do for now.
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Made Interactable an abstract class
Also reordered some of the overridden methods, so that they appear in the same order as in the abstract class.
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Made PlayerStateController.interactables a set
This removes the need to check whether an element exists in the set, which is fairly inefficient compared to just using a set.
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Added debug variable for current player state
This makes the value of `CurrentState` visible in the inspector, but unable to be written to.
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Only update/set focused interactable in specific states
This fixes a bug that let the player change the direction of nearby towers while in the turret selection menu.
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Commits on Oct 16, 2021
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Merge remote-tracking branch 'origin/develop' into fix/misc
# Conflicts: # Assets/Scripts/Player/PlayerStateController.cs # Assets/Scripts/Player/PlayerUi.cs
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