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How messages look in the UI

mlx4 edited this page Apr 5, 2012 · 2 revisions

So we have multiple types of messages that will be displayed in the channel view window, and they each need to look different so we can tell them apart.

<spartacus> I don't think this is a good idea.
* spartacus hides behind a tree.
‼‽ spartacus has disconnected.

These messages are a standard message, a /me message, and a notify respectively. Another note is that what is displayed when you type in a message will say [your nick] in stead of [me] or something.

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