Rovenhell is a server-authoritative MMO game server architecture, powered by Unreal Engine 5.
Instead of using Unreal's Reflection system, Rovenhell uses custom-written netcodes to synchronize around 200 players per dedicated server.
For more information, visit here.
Unreal Engine 5 game server / client source code for c++ server-authoritative MMO prototype "Rovenhell"
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hagukin/Rovenhell_UE
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Unreal Engine 5 game server / client source code for c++ server-authoritative MMO prototype "Rovenhell"
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