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hamadmarri/Helicopter-Game-on-OSG
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Rquirements for compilation: - Must installed OpenSceneGraph(3.1.10 or above) libraries before compile and set global environment variables for OSG_FILE_PATH and OSG_LIBRARY_PATH. - Must compile with compiler that supports C++11. - It suppose to be compiled successfully on any environment. After compilation place setting.txt in the same directory of the executable file, otherwise, default settings will be set. Place 2705, 2706, 3124, and 320 folders under OSG data directory Run arguments: --help --log: followed by log file name --script: followed by script file name --test: followed by r for real time test or s for simulator test By defaults log is enabled, see setting.txt for more info. Credits: Authors: Fares Alotaibi, Hamad Almarri Incorporated code from heli-alternate project by Karim Naqvi Models: http://scenemodels.flightgear.org/objectview.php?id=3303278 http://scenemodels.flightgear.org/modelview.php?id=320 RK4: http://gafferongames.com/game-physics/integration-basics/ Original authors: Brian Schweitzer, Karlee Stein, Tylor Froese, Trevor Douglas read (How to Use the Helicopter Game.pdf)
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