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blender, chatserver, and OCBTree error. #14
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apparently the chatbot is working, it's just not detected by UI. same errors in blender and OCBTree for commit 3e5110. |
Hi @mjsduncan , webui monitoring is going to be updated.
I've fixed a bug in hrtool that used pip2 to install blender_api_msgs. You can pull the latest master and run |
thanks @wenwei-dev no issue in the blender shell now. i did notice that in the rviz window the eye vectors point up when the the blender head eyes look down and vice versa. horizontal motion matches. |
Is the |
@linas The crash of btree was probably because the blender_api_msgs was not found. |
Is the |
@linas it's still happening for me.
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The OpenCog stack used by HEAD is the forked version in hansonrobotics github domain. It's not updated very often. The last catch up was 22 days ago. |
The forked version works fine with the robot. But maybe we want to explore the latest OpenCog stack, then my solution of balancing the need of stability and fashion is using different hrtool. |
Adding an option to hrtool would work...
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I've added an option -d to switch to latest OpenCog stack.
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i've been using the current stack, i linked the HEAD opencog directories to my original opencog repos. i mention this in the previous issue thread, i should have mentioned it again at the beginning of this thread. |
ok the behavior tree doesn't crash and the robot tracks my face so i'm going to close this. |
current pull builds with no errors. blender head bobs and blinks, but blender tmux shell has this output:
and OCBTree crashes:
chatbot shell produces error described in issue #2 .
face tracking works fine. i suspect a ros associated python path issue, possibly related to restapi unit test failure in opencog/opencog
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