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[mesh_renderer] dbgui improvements, and new add_object method which i…
Code Build (OpenGL Debug) #586: Commit ca3fdc1 pushed by harrand
September 4, 2023 00:41 3m 5s master
September 4, 2023 00:41 3m 5s
[mesh_renderer] object_data massively reduced in size. model renamed …
Code Build (OpenGL Debug) #585: Commit 936c6de pushed by harrand
September 4, 2023 00:12 3m 37s master
September 4, 2023 00:12 3m 37s
[mesh_renderer] removed all gltf stuff. should be done by inheritance…
Code Build (OpenGL Debug) #584: Commit 4b0ebbc pushed by harrand
September 4, 2023 00:09 3m 48s master
September 4, 2023 00:09 3m 48s
[lua] non-lightweight userdata support (not tested)
Code Build (OpenGL Debug) #583: Commit cf1d292 pushed by harrand
September 3, 2023 21:19 2m 57s master
September 3, 2023 21:19 2m 57s
[mesh_renderer] brought back empty object draw skipping for mesh_rend…
Code Build (OpenGL Debug) #582: Commit 7d79ce2 pushed by harrand
September 3, 2023 20:48 3m 46s master
September 3, 2023 20:48 3m 46s
[mesh_renderer] fixed various dumb build errors on gcc
Code Build (OpenGL Debug) #581: Commit 760480d pushed by harrand
September 3, 2023 20:19 8m 33s master
September 3, 2023 20:19 8m 33s
[mesh_renderer] fix gcc build error
Code Build (OpenGL Debug) #580: Commit ac36ff1 pushed by harrand
September 3, 2023 20:13 3m 34s master
September 3, 2023 20:13 3m 34s
[anim_renderer] fixed an issue where anim_renderer uses mesh_renderer…
Code Build (OpenGL Debug) #579: Commit ec63703 pushed by harrand
September 3, 2023 20:04 3m 53s master
September 3, 2023 20:04 3m 53s
[mesh_renderer] re-added mesh_renderer. this is an older incarnation …
Code Build (OpenGL Debug) #578: Commit aa64ca1 pushed by harrand
September 3, 2023 20:03 3m 57s master
September 3, 2023 20:03 3m 57s
[mesh_renderer] refactored to anim_renderer. mesh_renderer no longer …
Code Build (OpenGL Debug) #577: Commit 81ff7b2 pushed by harrand
September 3, 2023 19:56 2m 38s master
September 3, 2023 19:56 2m 38s
[transform_hierarchy] documentation pass for transform_hierarchy
Code Build (OpenGL Debug) #576: Commit 65abf5f pushed by harrand
September 3, 2023 19:31 3m 37s master
September 3, 2023 19:31 3m 37s
[tz::core] profiling instrumentation for various bits of tz::core, na…
Code Build (OpenGL Debug) #575: Commit 3698b04 pushed by harrand
September 3, 2023 19:11 3m 35s master
September 3, 2023 19:11 3m 35s
[transform_hierarchy] many more features, including iteration, cleari…
Code Build (OpenGL Debug) #574: Commit 4df0874 pushed by harrand
September 3, 2023 19:00 3m 4s master
September 3, 2023 19:00 3m 4s
[transform_hierarchy] added tz::transform_hierarchy
Code Build (OpenGL Debug) #573: Commit dd614ba pushed by harrand
September 3, 2023 17:21 3m 15s master
September 3, 2023 17:21 3m 15s
[lua] fixed an issue where printing a non-string in lua would print n…
Code Build (OpenGL Debug) #572: Commit 7a214b6 pushed by harrand
August 30, 2023 19:47 5m 57s master
August 30, 2023 19:47 5m 57s
[lua] luafn_print no longer performs type checking that the input is …
Code Build (OpenGL Debug) #571: Commit b249900 pushed by harrand
August 28, 2023 19:46 4m 11s master
August 28, 2023 19:46 4m 11s
[lua] light userdata operations
Code Build (OpenGL Debug) #570: Commit c1227ab pushed by harrand
August 28, 2023 17:10 4m 43s master
August 28, 2023 17:10 4m 43s
[lua] added lua::state::stack_push_xyz
Code Build (OpenGL Debug) #569: Commit 57cf464 pushed by harrand
August 28, 2023 16:44 4m 20s master
August 28, 2023 16:44 4m 20s
[lua] formalised lua api c++-side
Code Build (OpenGL Debug) #568: Commit 30b3c48 pushed by harrand
August 28, 2023 12:04 4m 31s master
August 28, 2023 12:04 4m 31s
[lua] added API macros. looks to be pretty nifty!
Code Build (OpenGL Debug) #567: Commit c3c0398 pushed by harrand
August 28, 2023 02:56 3m 17s master
August 28, 2023 02:56 3m 17s
[job] added ability to specify worker thread affinities when executin…
Code Build (OpenGL Debug) #566: Commit 18afbc9 pushed by harrand
August 28, 2023 02:11 3m 49s master
August 28, 2023 02:11 3m 49s
[mesh] dumb crap to make gcc happy
Code Build (OpenGL Debug) #565: Commit 81b21c5 pushed by harrand
August 27, 2023 23:21 3m 25s master
August 27, 2023 23:21 3m 25s
[meta] no longer provide -Wshadow-local on GCC
Code Build (OpenGL Debug) #564: Commit ca06eea pushed by harrand
August 27, 2023 23:05 3m 24s master
August 27, 2023 23:05 3m 24s
[vector] added vector<T, S>::operator* and operator*= overloads for o…
Code Build (OpenGL Debug) #563: Commit 9bc170b pushed by harrand
August 27, 2023 23:04 3m 22s master
August 27, 2023 23:04 3m 22s
[gltf] fixed local shadowing warnings
Code Build (OpenGL Debug) #562: Commit fb028c4 pushed by harrand
August 27, 2023 22:50 3m 37s master
August 27, 2023 22:50 3m 37s
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