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Haskell bindings to SDL2_image.
Haskell bindings to the SDL2 library
Haskell bindings to SDL2_mixer.
Haskell bindings to SDL2_gfx.
All credit be to @osa1 and friends for their initial effort!
A lightweight, cross-platform, OpenGL/GLUT-based 2D game engine in Haskell
Haskell bindings to bgfx, a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Just a place to throw general notes that don't belong to any particular library