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Release 0.12.0 #2276

Merged
merged 197 commits into from
Oct 22, 2014
Merged

Release 0.12.0 #2276

merged 197 commits into from
Oct 22, 2014

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edisonout
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With Communicon coming up this weekend,we thought we'd better give you a new release to go with it!

Changes

  • Collisions - we've changed how we draw and calculate blocks and collisions - this is a HUGE change that should stop people on slower computers falling through floors/corners/hurt by spikes that aren't touching you and it affects every single level in the game so please test thoroughly to check we haven't missed anything
  • Strip poker - run out of clothes while playing cards? Not a problem if you're playing as Jeff, Pierce, Troy, Abed or Chang - bet your clothes instead.
  • Updated in-game costume select - you'll now see a large image of the costume you've selected
  • NPC text outlined - making it easier to read
  • Sandpits - made the hidden entrance easier to find
  • New Weapon - ghost peppers - buy them from Juan in Taco Town
  • Updated intro & autosave warning screens - match the style of the episode/game
  • More savepoints in the sandpit levels. We know how much you hate those moving platforms!
  • New Costumes - sing it with me - "Naked Troy and naked Abed" - bringing the total number of costumes in the game to 350!!
  • Bug fixes

8bitgentleman and others added 30 commits September 22, 2014 22:36
…s, projectiles, throwables and weapons.

Lightning projectile is special, since its image is under "scrolls/" (originally specified in "items/misc/lightning.lua").
just replaced the tiles, no testing yet
every level now has collision tiles
@edisonout
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Wait until #2265, #2275, #2277 and #2278 are merged in to release.

Make sure you do a thorough check of master to make sure we haven't messed anything up.

edisonout added a commit that referenced this pull request Oct 22, 2014
@edisonout edisonout merged commit c1984f0 into release Oct 22, 2014
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7 participants