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fix bug that destroyed texture in non-main thread.
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hecomi committed Dec 1, 2016
1 parent 583af4f commit 81bc23d
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion Assets/uDesktopDuplication/Scripts/Monitor.cs
Expand Up @@ -40,7 +40,6 @@ public Monitor(int id)

~Monitor()
{
DestroyTexture();
}

public int id
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