Releases
v2.24.0
[2.24.0] - 2023-05-09
Added
Adding IncreaseSwapchainFPS property for sharpdx wpf viewport for disable/enable FPS increasing feature. (WPF.SharpDX/UWP/WinUI)
Adds additional 2D offset property for billboards. (WPF.SharpDX/UWP/WinUI)
Improvement
Simplify topology setting in device context. (WPF.SharpDX/UWP/WinUI)
Adds dedicated thread for processing non-rendering related tasks in DefaultRenderHost. (WPF.SharpDX/UWP/WinUI)
Make the guid setter of ShaderResourceViewProxy public. (WPF.SharpDX/UWP/WinUI)
Imporve GC by remvoing static reference to NullSceneNode in SceneNode. (WPF.SharpDX/UWP/WinUI)
Improve node animation to avoid accumulated time dependency. (WPF.SharpDX/UWP/WinUI)
Breaking Change
Change animation updater to absolute timestamp based. (WPF.SharpDX/UWP/WinUI)
Fixed
Fixed HelixToolkit.WinUI package severe memory leak. (WinUI)
Fixed bounding sphere is not properly transformed with non-uniform scaling matrix. (WPF.SharpDX/UWP/WinUI)
Fixed the difference size of ZoomExtends of Viewport3DX between different cameras. (WPF.SharpDX/UWP/WinUI)
Fix memory leak by disposing entire tree if top node is being disposed. (WPF.SharpDX/UWP/WinUI)
Fix missing edge clicking, incorrect model updirection in ViewCubeVisual3d (WPF)
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