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OpenGL-Viewer

Simple scene implementation using glut to create a viewport with some primitive objects moving arround.

You can move the "camera" by pressing the following keys:

  • BckSp: Switch betwen Translation and rotation Mode.
  • P : Switch between prespective and orthogonal projections.
  • W : Translate/Rotate Up.
  • S : Translate/Rotate Down.
  • A : Translate/Rotate Left.
  • D : Translate/Rotate Right.

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Simple OpenGL Scene visualization

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