Create a webGL application, defines an orthogonal camera, scene and scene object classes to simplify
working with the webGL API. you can see an example of usage at src/js/SolidTriangle.js
and src/js/main.js
It makes use of Babel and webgl-glsl-loader to compile JavaScript and GLSL together into a final JavaScript module.
- npm/yarn
The entry point is src/js/main.js
Build a production version of bundle.js
into dist/
.
Watch files in src/
for changes, recompile on change.
Run a development server at http://localhost:8080/
. This also will watch & recompile on file changes.
webpack-webgl-boilerplate from Dale Karp dale@dale.io (http://dale.io)