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Hiro v1.6.0 release.
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novabyte committed Oct 15, 2023
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Expand Up @@ -5,8 +5,21 @@ The format is based on [keep a changelog](http://keepachangelog.com) and this pr

:warning: This server code is versioned separately to the download of the [Hiro game framework](https://heroiclabs.com/hiro/). :warning:

## [Unreleased]
## [1.6.0] - 2023-10-15
### Added
- Add fields for 'is_active', 'can_claim', and 'can_roll' for simpler client code with Event Leaderboards.
- Add 'IncentivesSystem' in C#.

### Changed
- Allow both 'IEconomyListStoreItem' and 'IEconomyLocalizedStoreItem' to be used in purchase flows in C#.

### Fixed
- Use Inventory after the Progression purchase has been applied to calculate the latest Progression deltas.
- Energy counts granted as an Economy Reward are kept as overflow.
- Fix panic in progression precondition comparison.
- Batch economy changes which resolve to items removed are now marked correctly.
- Serialize the input for Inventory update items request correctly to JSON in C#.
- Fix to progression deltas computations.

## [1.5.0] - 2023-10-04
### Added
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