d3d12: use correct __uuidof operator #7
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This is a pending CL being sent upstream to dawn.googlesource.com.
Status:
Helps hexops/mach#86
It appears to be a typo that
_uuidof
(single underscore) was being used hereinstead of
__uuidof
which is documented as the official operator by Microsoft:https://docs.microsoft.com/en-us/cpp/cpp/uuidof-operator?view=msvc-170
Likely
_uuidof
and__uuidof
are the same under msvc compilers, but Zig/clang/MinGWcompilers only expose the standard one and so this change improves compatability with
those compilers.
Signed-off-by: Stephen Gutekanst stephen@hexops.com