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Stats Plugin

A system that is used to easily manage different character stats

Installation

  1. Download the latest release from GitHub
  2. Navigate to C:\Program Files\Epic Games\UE_{VERSION}\Engine\Plugins\
  3. Create a Marketplace folder if needed
  4. Extract the release and copy to the Marketplace folder
  5. Open Unreal Engine
  6. Click on Edit > Plugins
  7. Enable the plugin under the Installed > Unreal Toolbox category
  8. Restart Unreal Engine

Stat Component

A Stat Component can be added to each actor that requires the use of stats. The following properties can be changed inside the editor:

  1. Max Value - The maximum value of the stat
  2. Regenerate - The amount of value regenerated in a second

Interacting with the Stat Component

You can interact with a Stat Component by using the following functions:

  1. Get Value - Return the current value of the stat
  2. Update Value - Set the value of the stat (clamped between 0 and the max value)
  3. Get Max Value - Return the maximum value of the stat
  4. Set Max Value - Set the maximum value of the stat
  5. Get Regenerate Amount - Return the amount of value regenerated in a second
  6. Set Regenerate Amount - Set the amount of value regenerated in a second

Stat Component Events

There is 2 different events in a Stat Component:

  1. On Value Updated - Called every time the value of the stat is updated
  2. On Value Zero - Called when the value of the stat reaches zero