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Classes/LQConfig.h | ||
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# osx noise | ||
.DS_Store | ||
profile | ||
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// | ||
// | ||
// GameList.m | ||
// MapAttack | ||
// | ||
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About MapAttack | ||
=============== | ||
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http://mapattack.org | ||
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MapAttack is a game of real-time strategy built for real life. Virtual geofences | ||
are scattered onto the map and players must physically go to where they are on the | ||
map in order to capture them. The winner is the team that captures the most points. | ||
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The game is powered by the Geoloqi platform (https://geoloqi.com) and interacts with | ||
its REST and Streaming APIs. See https://developers.geoloqi.com for more information. | ||
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You will also need to run a game server which you can find here: https://github.com/geoloqi/MapAttack | ||
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How to Use | ||
========== | ||
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To run this app, you will first need to create an application on the Geoloqi Developer | ||
website, https://developers.geoloqi.com. Once you create an application you will get | ||
a client ID and secret. Copy LQConfigTemplate.h to a file called LQConfig.h and fill | ||
in your client ID and secret. | ||
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License | ||
======= | ||
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Copyright 2011 by Geoloqi LLC and contributors. | ||
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See LICENSE | ||
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If you would like to discuss different licensing options, please contact us at info@geoloqi.com | ||
or on our website, https://geoloqi.com. | ||
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