A recreation of the Commodore 64 classic Impossible Mission in GODOT - as close as i can get it.
This is a learning project in GODOT for me If I can successfully recreate Impossible Mission then I will have definitely learnt something.
All graphics have been ripped from the original game via screenshots and pasted into a paint.net document, cropped, organised and exported to png.
As of 25/01/2021 (there is still quite a lot to complete).
Robots done: moving states, zapping state not: detecting
Rooms done: most tile graphics, some collisions, Room 01
Furniture done: graphically, collisions Desk, Fridge, WaterCooler, Vending, Vanity, Toilet, Terminal, Stereo, Speaker, Sofa, Printer, Piano, MainFrame, Lamp, Kitchenette, FirePlace, Exit, Drawers, ChairLamp, Bath, Bed, Computer, Bookcase
not:
Player done: graphics, running
Corridor: done: some graphics