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Update README.md for 1.12
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(will link the issues after it's done)

Basically just grabbed all the stuff from #14157.

Needs a bit more work
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hrydgard committed Oct 5, 2021
1 parent 7dde8ef commit 4fcbb57
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70 changes: 70 additions & 0 deletions README.md
Expand Up @@ -25,6 +25,76 @@ If you want to download regularly updated builds for Android, Windows x86 and x6

For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games).

What's new in 1.12
==================

General:
* Add support for Android 12 Scoped Storage restrictions

Game fixes:
* Fix NBA Live 08 loading ([#8288])
* Correct mini-map disable in Z.H.P. ([#14069])
* Display Open Season title screen correctly ([#13252])
* Fix Metal Gear Solid Peace Walker Chinese Patched blue screen ([#14127])
* Load Ape Academy 2 correctly. ([#14271])

Graphics:
* Fix Princess Maker 5 Portable half screen in Vulkan ([#13741)]
* Fix Pro Yakyu Spirits 2010 (NPJH50234): Rendering errors with hardware transform off ([#14167])
* Support texture replacement filtering overrides ([#14230])
* Fix Yarudora Portable: Double Cast 's FMVs artifacting ([#13759])
* Fix Sims 2 Castaway/Pets EA Logo glitched out ([#13146])
* Add new texture filtering mode "Auto Max Quality" ([#14789])


UI:
* Add a setting for choosing background animation in PPSSPP's menus ([#14313])
* Add button to show CRC on feedback screen. ([#14041])
* Add a Storage tab to System Information with some path info ([#14224])
* Track and show memory allocation / usage information in debugger ([#14056])
* Wrap long info items and cleanup storage display ([#14238])
* Allow searching within the savedata manager ([#14237])
* Postshader now can access previous frame ([#14528])
* Added missing japanese keyboard symbol ([#14548])
* New analog stick calibration menu ([#14596])
* Improved combo button, note that they combo setting is now under "Customize Touch Control" -> "Customize" -> "Custom button" ([#13869])
* Add Reset button on crash screen, allow load state and related ([#14708])
* Savestate load and save undo ([#14676], [#14679], [#14697])
* Improved tilt control, allow to change axis ([#12530])
* Add CRC calculation on game info screen and feedback screen ([#14000], [#14041])
* Add a visual means of control mapping ([#14769])
* Add basic motion gesture support ([#13107])
* Fix touch control DPAD not getting input when dragged over, and make touch analog drag not activating other utton ([#14843])
* Allow change touch control analog stick head size ([#14480])
* Add search to savedata manager ([#14237])
* Add a setting for choosing background animation in PPSSPP's menus ([#14313], [#14818], [#14810], [#14347])

Platforms:
* iOS: Fix multitouch tracking ([#5099])
* Android: Fix screenshot orientation on Vulkan ([#14053])
* Linux: Improve support for system FFmpeg 3.1+ ([#14176], [#14188], [#14199])
* libretro: Always enable function hooks ([#14145])
* AMD: Enable Vulkan rendering on a thread ([#13864])
* Add iOS version detection, turn off JIT on bootup if >= 14.3. ([#14201])
* iOS: Try a different JIT detection method, thanks Halo-Michael ([#14241])
* Windows: Restore window size correctly ([#14317])

Adhoc/Network:
* Fix multiplayer issue on MGS:PW due to detecting an incorrect source port on incoming data ([#14140])
* Always enable TCPNoDelay to improve response time ([#14235])
* Fix Teenage Mutant Ninja Turtles Multiplayer ([#14284])
* Fix FlatOut Head On multiplayer ([#14290])
* Prevent flooding Adhoc Server with connection attempts ([#14335])
* Fix crashing issue when leaving a multiplayer game room (ie. GTA Vice City Stories) ([#14342])
* Fix stuck issue when scanning AP to Recruit on MGS:PW ([#14345])
* Fix possible crash issue on blocking socket implementation (ie. Kao Challengers) ([#14466])
* Create GameMode's socket after Master and all Replicas have been created (ie. Fading Shadows) ([#14492])
* Reducing HLE delays due to Mutiplayer performance regressions (ie. Ys vs. Sora no Kiseki) ([#14513])
* Fix Socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy ([#14849])

Font fix:
* Fix "bad size & bad position" on Japanese & Numbers & Alphabets ([#14209])

What's new in 1.11.3
====================
* Fix for graphics glitches in the on-screen keyboard
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1 change: 1 addition & 0 deletions link_readme.py
@@ -1,4 +1,5 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-

import re
from time import sleep
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