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README: Mention VR Quest 3 fix, couple more additions
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hrydgard committed Jan 26, 2024
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8 changes: 5 additions & 3 deletions README.md
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Expand Up @@ -41,8 +41,8 @@ What's new in 1.17
- Fix video flicker in Naruto: Ultimate Ninja Heroes 2 ([#18454])
- UI
- Track total time played per game ([#18442])
- When opening the pause menu, there's now an option to keep the game running behind. This is enforced in multiplayer
to avoid inadvertent desyncs ([#18517], [#18515])
- When opening the pause menu, there's now an option to keep the game running behind the menu.
This is enforced in multiplayer to avoid inadvertent desyncs ([#18517], [#18515])
- ISO loading improvements
- The CHD file format is now fully supported, including with Remote ISO and Retroachievements
- Improvements to [remote ISO](https://www.ppsspp.org/docs/reference/disc-streaming/): optional tab on home screen, can now share whole folders ([#18627], [#18639], [#18640], [#18631], [#18632], [#18633],)
Expand All @@ -58,14 +58,16 @@ What's new in 1.17
- Other fixes and updates
- More work on the IR JITs ([#18234], [#18235], [#18228], [#18227], [#18226], many more)
- Workaround problems in Add Doko Demo Issho, Driver 76, Harukanaru Toki no Naka, Ace Combat by slowing down the emulated UMD drive to match reality better ([#18436], [#18445])
- VR: Quest 3 rendering issues fixed ([#18677])
- Various bugfixes in texture replacement ([#18638], [#18610], [#18519], [#18466])
- GoExplore (GPS app) now starts up and allows navigation ([#18665], [#18666], [#18668])
- RetroAchievements: Rich presence, renamed Challenge Mode back to the recommended Hardcore Mode, various error handling improvements, configure per game ([#18468], [#18651], [#18488], [#18428], [#18425])
- HLE: Slice large-and-slow memcpy/memset operations, can help with some stalls. ([#18560])
- Other various minor fixes and optimizations ([#18558], [#18555], [#18538], [#18529], [#18450], [#18314], [#18233])
- SoftGPU fixes ([#18362])
- GoExplore (GPS app) now starts up and allows navigation ([#18665], [#18666], [#18668])
- SDL: Improve input latency in Vulkan mode by running rendering on a separate thread ([#18268])
- Assorted multiplayer fixes ([#18435])
- Support for emulating the infrared port of the original PSP through sceSircs ([#18684])

What's new in 1.16.6
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