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Reduce the minimum for the analog trigger threshold
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hrydgard committed Dec 28, 2023
1 parent 62019c9 commit 7ab979a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion UI/GameSettingsScreen.cpp
Expand Up @@ -669,7 +669,7 @@ void GameSettingsScreen::CreateControlsSettings(UI::ViewGroup *controlsSettings)
controlsSettings->Add(new ItemHeader(ms->T("Controls")));
controlsSettings->Add(new Choice(co->T("Control Mapping")))->OnClick.Handle(this, &GameSettingsScreen::OnControlMapping);
controlsSettings->Add(new Choice(co->T("Calibrate Analog Stick")))->OnClick.Handle(this, &GameSettingsScreen::OnCalibrateAnalogs);
controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fAnalogTriggerThreshold, 0.25f, 0.98f, 0.75f, co->T("Analog trigger threshold"), screenManager()));
controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fAnalogTriggerThreshold, 0.02f, 0.98f, 0.75f, co->T("Analog trigger threshold"), screenManager()));

#if defined(USING_WIN_UI) || (PPSSPP_PLATFORM(LINUX) && !PPSSPP_PLATFORM(ANDROID))
controlsSettings->Add(new CheckBox(&g_Config.bSystemControls, co->T("Enable standard shortcut keys")));
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