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Still seeing asserts in this function, weakening remaining to debug-o…
…nly.. but these really shouldn't trigger.
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This happens, at least, during debugging. I'd really hate for it to have to clear, and on ALL backends even, every time you step. It's very annoying.
Not sure what's causing it elsewhere, but
RebindFramebuffer()
has a KEEP from fbo_unbind() lineage, and so does Vulkan's BlitFramebuffer (with buffered rendering off.)-[Unknown]
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Oh yeah, hm. I should probably just kill this assert, I just wanted to make sure we don't try to KEEP anything from the backbuffer from one frame to the next (since that's invalid) but for cases like stepping, it's indeed necessary.