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Merge pull request #18660 from Narugakuruga/patch-31
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Update zh_CN.ini
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hrydgard committed Jan 1, 2024
2 parents 8aa44b7 + 032222b commit cd8b79f
Showing 1 changed file with 62 additions and 62 deletions.
124 changes: 62 additions & 62 deletions assets/lang/zh_CN.ini
Original file line number Diff line number Diff line change
Expand Up @@ -80,7 +80,7 @@ WASAPI (fast) = WASAPI (快)
Analog Binding = 摇杆绑定
Analog Settings = 摇杆设置
Analog Style = 摇杆样式
Analog trigger threshold = Analog trigger threshold
Analog trigger threshold = 扳机触发灵敏度
Auto-rotation speed = 自动旋转速度
Analog Limiter = 摇杆限制
Analog Stick = 摇杆
Expand All @@ -96,10 +96,10 @@ Calibrate Analog Stick = 校准摇杆
Calibrate = 校准
Calibrated = 校准后
Calibration = 校准
Circular deadzone = 环形起步半径
Circular stick input = 环四周摇杆输入
Circular deadzone = 环形死区
Circular stick input = 环形摇杆输入
Classic = 传统
Confine Mouse = 鼠标限制在窗口
Confine Mouse = 限制鼠标在窗口内
Control Mapping = 按键映射
Custom Key Setting = 自定义键位设置
Customize = 自定义…
Expand All @@ -124,7 +124,7 @@ Ignore Windows Key = 屏蔽Windows键
Invert Axes = 轴反转
Invert Tilt along X axis = 沿X轴倾斜反转
Invert Tilt along Y axis = 沿Y轴倾斜反转
Keep this button pressed when right analog is pressed = 移动右摇杆时长按此键
Keep this button pressed when right analog is pressed = 操作右摇杆同时会触发的键
Keyboard = 键盘设定
L/R Trigger Buttons = L/R触发按钮
Landscape = 横屏
Expand All @@ -134,11 +134,11 @@ Low end radius = 起步半径
Mouse = 鼠标设置
Mouse sensitivity = 鼠标灵敏度
Mouse smoothing = 鼠标平滑度
Mouse wheel button-release delay = Mouse wheel button-release delay
Mouse wheel button-release delay = 滚轮操作触发延迟
MouseControl Tip = 可以在按键映射界面按下“M”图标来映射鼠标。
None (Disabled) = 无 (禁用)
Off = 关闭
OnScreen = 屏幕虚拟键
OnScreen = 触屏虚拟键
Portrait = 竖屏
Portrait Reversed = 竖屏反转
PSP Action Buttons = PSP动作键
Expand All @@ -151,7 +151,7 @@ Sensitivity (scale) = 灵敏度(倍率)
Sensitivity = 灵敏度
Shape = 外形
Show Touch Pause Menu Button = 显示暂停按键
Sticky D-Pad (easier sweeping movements) = 按下方向键可滑动
Sticky D-Pad (easier sweeping movements) = 可滑动方向键
Swipe = 滑动
Swipe sensitivity = 滑动灵敏度
Swipe smoothing = 滑动平滑度
Expand All @@ -160,7 +160,7 @@ Tilt control setup = 设置重力感应…
Tilt Input Type = 重力操作模式
Tilt Sensitivity along X axis = 沿X轴倾斜灵敏度
Tilt Sensitivity along Y axis = 沿Y轴倾斜灵敏度
To Calibrate = 以喜欢的角度握住设备,然后按“校准”。
To Calibrate = 以游玩的角度握住手机,然后按“校准”。
Toggle mode = 开关模式 (只需按一次)
Touch Control Visibility = 显示的按键
Use custom right analog = 自定义右摇杆用途
Expand Down Expand Up @@ -249,7 +249,7 @@ PPSSPP Forums = PPSSPP官方论坛(&F)
Record = 录制(&R)
Record Audio = 录制音频(&A)
Record Display = 录制视频(&D)
Rendering Mode = 渲染模式(&O)
Rendering Mode = 渲染设置(&O)
Rendering Resolution = 渲染分辨率(&R)
Reset = 重置(&E)
Reset Symbol Table = 重置符号表(&R)
Expand All @@ -262,8 +262,8 @@ Savestate Slot = 即时存档插槽(&T)
Screen Scaling Filter = 屏幕缩放方法(&E)
Show Debug Statistics = 显示调试信息(&G)
Show FPS Counter = 显示帧率(&F)
Skip Number of Frames = 按帧数量
Skip Percent of FPS = 按帧率比例
Skip Number of Frames = 帧的数量
Skip Percent of FPS = 帧率比例
Stop = 停止(&S)
Switch UMD = 切换UMD光盘
Take Screenshot = 屏幕截图(&T)
Expand Down Expand Up @@ -504,23 +504,23 @@ ZIP file detected (Require WINRAR) = 这是ZIP压缩文件。\n请尝试使用Wi
[Game]
Asia = 亚洲
Calculate CRC = 计算CRC码
Click "Calculate CRC" to verify ISO = 点击"计算CRC码"可校验ISO
Click "Calculate CRC" to verify ISO = 点击"计算CRC码"可校验ISO镜像
ConfirmDelete = 确认删除
CRC checksum does not match, bad or modified ISO = CRC校验与原版不符, 此ISO已被修改或损坏
CRC checksum does not match, bad or modified ISO = CRC校验与原版不符, 此ISO镜像有修改或损坏
Create Game Config = 建立游戏配置
Create Shortcut = 创建快捷方式
Delete Game = 删除游戏
Delete Game Config = 删除游戏配置
Delete Save Data = 删除存档
Europe = 欧洲
File size incorrect, bad or modified ISO = 文件大小与原版不符, 此ISO已被修改或损坏
File size incorrect, bad or modified ISO = 文件大小与原版不符, 此ISO镜像有修改或损坏
Game = 游戏
Game ID unknown - not in the ReDump database = 未知的游戏ID - ReDump数据库未收录
Game ID unknown - not in the ReDump database = 未知的游戏ID - ReDump数据库暂未收录
Game Settings = 游戏设置
Homebrew = 自制游戏
Hong Kong = 香港
InstallData = 安装数据
ISO OK according to the ReDump project = ISO通过ReDump数据库校验
ISO OK according to the ReDump project = ISO镜像与ReDump数据库校验相符
Japan = 日本
Korea = 韩国
MB = MB
Expand All @@ -547,110 +547,110 @@ Use UI background = 使用背景为壁纸
3x = 3倍
3x PSP = 3倍PSP
4x = 4倍
4x PSP = 4倍PSP (1080p)
4x PSP = 4倍PSP - 1080p
5x = 5倍
5x PSP = 5倍PSP
6x PSP = 6倍PSP
7x PSP = 7倍PSP
8x = 8倍
8x PSP = 8倍PSP (4K)
8x PSP = 8倍PSP - 4K
9x PSP = 9倍PSP
10x PSP = 10倍PSP
16x = 16倍
Aggressive = 激进
Alternative Speed = 备选速度1
Alternative Speed 2 = 备选速度2
Anisotropic Filtering = 各向异性过滤
Antialiasing (MSAA) = 抗锯齿 (MSAA)
Antialiasing (MSAA) = 抗锯齿 (多重采样)
Aspect Ratio = 宽高比例
Auto = 自动
Auto (1:1) = 自动 (1:1)
Auto (same as Rendering) = 自动 (同渲染分辨率)
Auto (same as Rendering) = 自动 (渲染分辨率)
Auto FrameSkip = 自动跳帧
Auto Max Quality = 自动最佳质量
Auto Scaling = 自动缩放
Backend = 渲染引擎
Balanced = 均衡
Bicubic = 双三次
Both = 全部显示
Buffer graphics commands (faster, input lag) = 缓冲图形命令 (更快,增加输入延迟)
Buffer graphics commands (faster, input lag) = 缓冲图形命令 (提高帧率,增加延迟)
BufferedRenderingRequired = 警告:此游戏需要关闭“跳过缓冲效果”。
Camera = 摄像头
Camera = 摄像头设置
Camera Device = 摄像头设备
Cardboard Screen Size = 屏幕大小 (视区%)
Cardboard Screen X Shift = 水平%
Cardboard Screen Y Shift = 垂直%
Cardboard VR Settings = Google Cardboard VR设置
Cardboard VR Settings = 谷歌纸板VR设置
Cheats = 金手指
Copy to texture = Copy to texture
Copy to texture = 复制到纹理
CPU Core = CPU核心模式
Current GPU Driver = Current GPU Driver
Current GPU Driver = 使用的GPU驱动
Debugging = 调试设置
DefaultCPUClockRequired = 警告:此游戏需要将CPU频率设置为默认。
Deposterize = 色调融合
Deposterize Tip = 修复纹理被放大时可见的缝隙
Device = 设备
Direct3D 9 = Direct3D 9
Direct3D 11 = Direct3D 11
Disable culling = Disable culling
Disable culling = 关闭遮挡剔除
Disabled = 禁用
Display Layout && Effects = 屏幕布局和滤镜
Display Resolution (HW scaler) = 屏幕分辨率
Enable Cardboard VR = 启用Cardboard VR
FPS = 每秒帧数 (FPS)
Frame Rate Control = 帧率控制
Frame Rate Control = 帧率设置
Frame Skipping = 跳帧
Frame Skipping Type = 跳帧方式
FullScreen = 全屏幕
Geometry shader culling = 几何着色器剔除
GPUReadbackRequired = 警告:此游戏需要关闭“跳过GPU块传输”。
Hack Settings = 渲染修正 (可能引发故障)
Hack Settings = 渲染修正 (用于修复错误)
Hardware Tessellation = 硬件曲面细分
Hardware Transform = 硬件几何变换
hardware transform error - falling back to software = 硬件几何变换错误,改回软件模式
HardwareTessellation Tip = 使用硬件绘制曲线,采用固定的质量
HardwareTessellation Tip = 使用硬件加速曲线,绘制质量固定
High = 高质量
Hybrid = 混合
Hybrid + Bicubic = 混合+双三次
Ignore camera notch when centering = 忽略摄像头挖孔
Install Custom Driver... = Install Custom Driver...
Install Custom Driver... = 安装自选驱动...
Integer scale factor = 整倍缩放
Internal Resolution = 内部分辨率
Lazy texture caching = 减少缓存存取 (提速)
Lazy texture caching Tip = 更快,在一些游戏里引起文字渲染错误
Lazy texture caching = 延迟纹理缓存 (提速)
Lazy texture caching Tip = 更快,使部分游戏文字渲染出错
Linear = 线性过滤
Low = 低质量
LowCurves = 贝塞尔曲线质量 (提速)
LowCurves Tip = 适用于极少部分游戏,控制曲线的细节程度
Lower resolution for effects (reduces artifacts) = 降低特效分辨率 (减少特效错误)
LowCurves Tip = 适用于极少部分游戏,控制曲线的细节质量
Lower resolution for effects (reduces artifacts) = 降低特效分辨率 (减少特效瑕疵)
Manual Scaling = 手动缩放
Medium = 中质量
Mode = 渲染模式
Must Restart = 重启PPSSPP才能使这项设置生效。
Native device resolution = 屏幕原生的分辨率
Native device resolution = 屏幕原生分辨率
Nearest = 邻近取样
No (default) = No (default)
No buffer = 不缓冲
No (default) = 关闭 (默认)
No buffer = 关闭缓冲
Render all frames = 逐帧渲染
Show Battery % = 显示电量%
Show Speed = 显示速度
Skip = Skip
Skip Buffer Effects = 跳过缓冲效果 (更快)
Skip = 跳过块传输
Skip Buffer Effects = 跳过缓冲效果 (提速)
None = 不显示
Number of Frames = 帧的数量
Off = 关闭
OpenGL = OpenGL
Overlay Information = 叠加信息
Overlay Information = 显示信息
Partial Stretch = 部分拉伸
Percent of FPS = 帧率的比例
Performance = 性能选项
Performance = 性能设置
Postprocessing shaders = 后处理着色器
Recreate Activity = 重建进程
Render duplicate frames to 60hz = 渲染重复帧至60Hz
RenderDuplicateFrames Tip = 在较低帧率的游戏中,使帧生成更平滑
Rendering Mode = 渲染模式
Render duplicate frames to 60hz = 渲染重复帧到60Hz
RenderDuplicateFrames Tip = 在较低帧率的游戏中,使帧显示更稳定
Rendering Mode = 渲染设置
Rendering Resolution = 渲染分辨率
RenderingMode NonBuffered Tip = 更快,在某些游戏中丢失特效
RenderingMode NonBuffered Tip = 速度提升,并在某些游戏中特效丢失
Rotation = 方向
Safe = 安全
Screen Scaling Filter = 缩放方法
Expand All @@ -661,7 +661,7 @@ Software Rendering = 软件渲染 (慢)
Software Skinning = 软件蒙皮
SoftwareSkinning Tip = 将模型绘制转移至CPU,在较多游戏中更快,但也有减速的反例
Speed = 运行速度
Speed Hacks = 提速修正 (引起画面错误)
Speed Hacks = 额外提速 (可能影响画面渲染)
Stereo display shader = 立体显示模式
Stereo rendering = 立体渲染
Stretch = 拉伸
Expand All @@ -670,14 +670,14 @@ Texture Filtering = 纹理过滤
Texture replacement pack activated = 已使用纹理替换包
Texture Scaling = 纹理缩放
Texture Shader = 纹理着色器 (GPU)
The file is not a ZIP file containing a compatible driver. = The file is not a ZIP file containing a compatible driver.
The file is not a ZIP file containing a compatible driver. = 选择的ZIP文件不含有效的显卡驱动。
Turn off Hardware Tessellation - unsupported = 关闭“硬件曲面细分”:不支持
Unlimited = 无限制
Up to 1 = 最高为1帧
Up to 2 = 最高为2帧
Upscale Level = 纹理缩放级别
Up to 1 = 最高缓冲1帧
Up to 2 = 最高缓冲2帧
Upscale Level = 纹理缩放等级
Upscale Type = 纹理缩放 (CPU)
UpscaleLevel Tip = CPU负担大。某些缩放会延后,以减少卡顿
UpscaleLevel Tip = 为了减轻CPU负担,缩放可能会延后。
Use all displays = 使用全部显示器
VSync = 垂直同步
Vulkan = Vulkan
Expand All @@ -699,19 +699,19 @@ Zip file does not contain PSP software = ZIP文件不包含PSP软件
Allow combo mappings = 多键合一
Autoconfigure = 自动配置
Autoconfigure for device = 根据设备配置
Bind All = 全部绑定
Bind All = 全部映射
Clear All = 全部清除
Combo mappings are not enabled = 请打开多键合一
Control modifiers = Control modifiers
Control modifiers = 增强功能
Default All = 恢复默认
Emulator controls = Emulator controls
Extended PSP controls = Extended PSP controls
Emulator controls = 模拟选项
Extended PSP controls = PSP附加按键
Map a new key for = 输入一个新按键:
Map Key = 按键映射
Map Mouse = 鼠标映射
Replace = 替换现有
Show PSP = PSP 布局
Standard PSP controls = Standard PSP controls
Standard PSP controls = PSP基本按键
You can press ESC to cancel. = 可以按下Esc键取消

[MainMenu]
Expand Down Expand Up @@ -786,7 +786,7 @@ Mute toggle = 静音
Next Slot = 下个即时存档槽
None = 无
Note = 音效键♪
OpenChat = 打开聊天
OpenChat = 聊天窗口
Pause = 暂停界面
Previous Slot = 上个即时存档槽
R = R
Expand Down Expand Up @@ -818,8 +818,8 @@ Texture Dumping = 纹理转储
Texture Replacement = 纹理替换
Toggle Fullscreen = 切换全屏
Toggle mode = 切换模式
Toggle mouse input = Toggle mouse input
Toggle touch controls = Toggle touch controls
Toggle mouse input = 鼠标输入开关
Toggle touch controls = 开关触屏开关
Toggle WLAN = 切换WLAN
Triangle = 三角键
Fast-forward = 加速(长按)
Expand Down Expand Up @@ -1232,7 +1232,7 @@ AVI Dump started. = AVI转储开始
AVI Dump stopped. = AVI转储停止
Cache ISO in RAM = 在内存中缓存完整ISO
Change CPU Clock = 修改PSP的CPU频率 (不稳定)
Loaded plugin: %1 = Loaded plugin: %1
Loaded plugin: %1 = 已加载插件: %1
RetroAchievements = RetroAchievements
Rewind Snapshot Interval = 倒带快照间隔
Color Tint = 颜色色调
Expand Down Expand Up @@ -1278,7 +1278,7 @@ Host (bugs, less lag) = 主机模式 (有错误,较少延迟)
Ignore bad memory accesses = 忽略错误内存访问
Increase size = 增大尺寸
Interpreter = 解释器
IO timing method = I/O计时方法
IO timing method = I/O时序方法
IR Interpreter = IR解释器
Memory Stick Folder = 记忆棒文件夹
Memory Stick inserted = 插入记忆棒
Expand Down

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