Skip to content

Commit

Permalink
compat: Enable ForceUMDReadSpeed for Bejeweled 2, as a temp workaroun…
Browse files Browse the repository at this point in the history
…d. See issue #15304

See issue #15304
  • Loading branch information
hrydgard committed Nov 19, 2023
1 parent 6b86cab commit ecab503
Showing 1 changed file with 8 additions and 3 deletions.
11 changes: 8 additions & 3 deletions assets/compat.ini
Original file line number Diff line number Diff line change
Expand Up @@ -1630,7 +1630,7 @@ NPJG00035 = true
NPJG90068 = true # demo

[Fontltn12Hack]
#optimumFont do not return ltn12.pgf see #11055
# optimumFont do not return ltn12.pgf see #11055
NPJH00052 = true

[LoadCLUTFromCurrentFrameOnly]
Expand All @@ -1645,8 +1645,13 @@ NPEG90002 = true # Demo
SYPH04036 = true # Prototype?

[ForceUMDReadSpeed]
#Aces of War required slow read speed (even in Real PSP) see #11062
# Aces of War required slow read speed (even in Real PSP) see #11062
ULES00590 = true
ULJM05075 = true
#Sengoku Musou 3Z Special DLC see #9993
# Sengoku Musou 3Z Special DLC see #9993
ULJM06024 = true

# Bejeweled 2. This shouldn't really fix anything since it's a PSN game that didn't run from UMD,
# but apparently it does work around the timing error. See issue #15304 .
NPUG30038 = true
NPEG00036 = true

0 comments on commit ecab503

Please sign in to comment.