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video shaking with UCAS40023 : 天地之門 #3374
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Has it ever played? Does it still continue after the video? -[Unknown] |
Old version splash Screen .It still continue after the video. |
Last verision can see video is V0.8.1-1173 |
v0.8.1-1173-ge03acc4...v0.8.1-1273-gfb6c2fa To be clear, what's the first version that doesn't work? Does it help to enable or disable the multithreading options? Or to disable buffered rendering, etc.? -[Unknown] |
He only mean download able to test |
it don't help to enable or disable the multithreading options,Or to disable buffered rendering, etc. |
For bisecting, you do normally want a clean source tree, yes. It's pretty easy. Just start out in the directory and type: Now compile, and test to see if it works. It probably won't assuming you're on master, so type: Now you need a new reference point. Let's use 1173: Don't forget to update submodules since you moved: Now again, compile and test. It should work this time so you'll say: From here on it automatically picks a new revision (using the most optimal choices it can) to test next. Just keep answering it by compiling, and then using git bisect good, or git bisect bad. Don't forget to git submodule update before compiling each time. If you run into a revision that can't be compiled, you can just skip it: In the worst case, if you have to skip a lot, git will give you a range of commits that could have been the cause. If you don't have to skip much, it should pinpoint the exact one. -[Unknown] |
Thanks @unknownbrackets 1202 log |
The compare |
FWIW, added those instructions to the wiki for posterity: Yeah, looks like it's that commit: ca6de59. Frame timing is tricky business... -[Unknown] |
Tested ppsspp-v0.9.1-1094-ge6ef262 see again the video |
I think we now back to the same as rev v0.8.1-1173 that able to show the video .Outstanding is video shaking issue that i think also happen in v0.8.1-1173 |
@raven02 yes |
If runs in other rendering mode , still the same shaking ? |
yes,still shaking |
I see. thanks. |
Updated issue to reflect new issue. |
Does #4321 fix it? |
As I comment in #4248 (comment) |
Has this improved at all with the recent video improvements? -[Unknown] |
v0.9.6-406-g62eb701 |
Have any of the framebuffer, wrapping, block transfer, or other improvements helped? -[Unknown] |
Where is wrapping option ? |
It's not an option, it does it by default when it detects the framebuf size doesn't match the texture size. -[Unknown] |
v0.9.8-1088-ga31194a same problem |
sceDisplaySetFramebuf(topaddr=0999fe40,linesize=512,pixelsize=3,sync=1) Hmm. It decodes and displays directly from RAM. The values are pretty direct so not sure why it'd be offset. -[Unknown] |
Test v0.9.9-37-g682e1c1 |
Inform by my qq freind x831120
The video have sound but black screen
PPSSPP v0.9.1-47-g89e476d log:
https://gist.github.com/sum2012/0a917748a57f9bf8ad7f
Update: Black screen has been fixed. Issue that remains is shaking video.
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