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Zettai Zetsumei Toshi 3 Kowareyuku Machi to Kanojo no Uta cannot control in select screen #4901

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sum2012 opened this issue Dec 21, 2013 · 38 comments · Fixed by #15687
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@sum2012
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sum2012 commented Dec 21, 2013

Cannot control in select screen (right,O,X key)
1
v0.9.6-172-g7189adf
info log
https://gist.github.com/sum2012/70587890888ef736a75b
debug log
https://drive.google.com/file/d/0B3OaSdeV0L8kanRQQ0I4VkdDWUU/edit?usp=sharing

@unknownbrackets
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Could be related to sceGeBreak or Netconf dialogs. Hmm.

-[Unknown]

@sum2012
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sum2012 commented Dec 23, 2013

This is JPCSP trace sceGeBreak and Netconf
https://gist.github.com/sum2012/e6d26e01be021238157f
Do 0x80000020 = -2147483616 ? (output from ppsspp)

edit:correct sceUtilityNetconfGetStatus jpcsp trace log:
https://gist.github.com/sum2012/0faa86dab0f78a0a3134

@unknownbrackets
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Interesting. Yes those are the same number.

So possibly bad break or gpu cycle handling.

-[Unknown]

@sum2012
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sum2012 commented Dec 24, 2013

Tested software render,software skinning,non buffered rensdering
read buffers to cpu,read buffers to gpu also fail

@sum2012
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sum2012 commented Jan 19, 2014

@daniel229
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It worked on 0.8.1-1194 with MT mode.
02

Does work on 0.8.1-1222 even with MT mode.
01

@unknownbrackets
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Hmm can someone who has this bisect from the working version to the latest to find when it broke? Unfortunately there have been vcxproj changes so it might be a bit slow, but it should only take <= 12 compiles or so.

-[Unknown]

@daniel229
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submodule update failed
$ git submodule update
fatal: reference is not a tree: 2a1acf86036e3ff159eca161b87c99a7048f6f95
Unable to checkout '2a1acf86036e3ff159eca161b87c99a7048f6f95' in submodule path
'ffmpeg'

@sum2012
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sum2012 commented Feb 17, 2014

Hmm I need many "#include algorithm" to fix compile probem.
@unknownbrackets any faster method to fix ?

@sum2012
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sum2012 commented Feb 17, 2014

Thanks @daniel229 give us information.

Good
v0.8.1-1220-g408e570
Bad
v0.8.1-1222-g0ef02cd
Compare
v0.8.1-1220-g408e570...v0.8.1-1222-g0ef02cd

It means #3119 commit

@sum2012
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sum2012 commented Feb 17, 2014

In Current master,if comment both SyncThread(); the game work with MT mode
1

@sum2012
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sum2012 commented Feb 17, 2014

Just comment SyncThread() in
u32 GPUCommon::DrawSync(int mode) {
okay
@unknownbrackets you need which cases gpu debug log ?

@unknownbrackets
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I think this means that we're drawing things too quickly, and so when not syncing it accidentally works because it thinks it's still drawing.

-[Unknown]

@daniel229
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If you suing a psp generated savedata,It does not display the man,while using the ppsspp generated one,it display.
01
02

@unknownbrackets
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Has anything improved here in the latest git build?

-[Unknown]

@sum2012
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sum2012 commented Jun 16, 2014

v0.9.8-1241-gfafd371-windows-amd64 still cannot control in select screen
https://drive.google.com/file/d/0B3OaSdeV0L8kdFBrWlJRQ3Rrc28/edit?usp=sharing

@drshaw1
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drshaw1 commented Nov 3, 2014

Tested with the latest Dev version 0.9.9.1-757. Controls still not working on the character select screen,

@unknownbrackets will this ever be fix?

@LunaMoo
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LunaMoo commented Nov 3, 2014

Dunno about the fix, but it's easy to workaround with CW cheat looking at the info collected in this issue.
I just made it:

_C0 freeze workaround
_L 0x20039300 0x00000000
_C0 freeze workaround [Disable]
_L 0x20039300 0x0E2F2AFA

It basically nop's jal zz_sceDisplayWaitVblankStartCB

Edit to avoid confusion with old/buggy workaround: use updated one from #4901 (comment)

@drshaw1
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drshaw1 commented Nov 3, 2014

Well I have very limited understanding of the coding but it easy for a workaround from what you said. Im only good for testing and giving debug logs at the moment.

@daniel229
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It works when change CPU clock to 25

01

@sum2012
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sum2012 commented Mar 24, 2015

I remember @unknownbrackets said that current PPSSPP faster than real PSP

@nfjorgebueno
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the game works by changing the cpu clock but freezes and then continues normally, my question is if this can damage the pc, thanks for your time

@daniel229
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ForceMaxEmulatedFPS = 20 also helps it

@nfjorgebueno
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thanks for your reply, I found that the game freezes in ppsspp 1.0 in ppsspp 1.0.1 game does not freeze but put the clock in 25 to select a character

@unknownbrackets
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Has any of this improved? I think there were adjustments to the timing delays for draw syncs and such, which may have helped.

-[Unknown]

@sum2012
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sum2012 commented Mar 5, 2019

v1.7.5-553-gc77af182a still freeze with normal setting
https://drive.google.com/file/d/1vcfQB-eHmFwPI32S2I5m_ayOa-e7PsaH/view?usp=sharing

@sum2012
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sum2012 commented Jul 7, 2019

v1.8.0-401-gba09e7fb3-windows-amd64 still freeze with normal setting

@nassau-tk
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Android 1.8.0-585
Still freeze input.
Don't work by CPU clock at 25.

@LunaMoo
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LunaMoo commented Aug 30, 2019

Until this get's fixed you can use my cwcheat workaround to play:

_S ULJS-00191
_G Zettai Zetsumei Toshi 3
_C0 Freeze workaround
_L 0xE0010004 0x00237218
_L 0x20237218 0x00000000
_C0 Freeze workaround [Disable]
_L 0xE0010000 0x00237218
_L 0x20237218 0x50400004

@nassau-tk
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@LunaMoo
I got it and work!!
Thanks!

@IrfanH495
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does anyone have cheat 30fps or know settings.
I set the cpu to 120, it's still not good sometimes it gets 20 / 20fps or 30 / 30fps it depends on the place.
please help me, playing at 20 fps is bad.

@LunaMoo
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LunaMoo commented Mar 6, 2021

If you're talking about the issue with initial workaround fix for Zettai Zetsumei Toshi 3, it indeed was messing up fps, I fixed it long ago through, just forgot to remove the older version of the cheat from this issue.

Edit: Through I think the buggy initial workaround was actually unlocking 60 where it shouldn't and speeding things up, the game does have variable FPS if I recall, so if you used the correct / updated workaround, you might simply be trying to run the game on very weak device that can't emulate it at full speed.

@IrfanH495
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@LunaMoo
it's okay if you don't have the cheat look 30fps,
your workaround cheat works for me Thankyou.
after looking here and there I got better settings, after setting the Cpu 222 fps to 30/30 even though it's only in a few places.

@IrfanH495
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sorry if it's far from the issue,
does anyone have a cheat to open all costumes and compasses?. no one is playing online at my place

@IrfanH495
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2x Speed ​​cheat also helps
_C0 speed 2x
_L 0x10033D14 0x00004000

@IrfanH495
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bugs in this game
Screenshot_20220628-123357

Screenshot_20220628-123550
psp video 12 years ago
https://youtu.be/hGTDSbMau5A
and 1 more bugs in super Magoya
https://youtu.be/DcWuJyw6Qx0

@LunaMoo
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LunaMoo commented Jun 28, 2022

@IrfanH495 please open new issue about new bug, would be nice if you could provide an in-game save from right before this scene for others to test. I played through multiply times through this game years ago without any issues, through I only fully completed it on PPSSPP with english version.

@IrfanH495
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IrfanH495 commented Jun 29, 2022

@LunaMoo I'm not sure about that, in super magoya I only experienced one bug maybe I chose the wrong option where the character can't go down to the 1st floor. And I played from the beginning again and this didn't experience any bugs for me.
save data in front of super magoya.
SAVEDATA ZZT3.zip no bug
I didn't have a PSP to try it I just played in the emulation
and as for the Ishizawa bug, I also experienced it once like this screenshot,
Screenshot_20220628-123357
and when I tried it again it was normal
Screenshot_20220628-114723

and the most famous one where there should be 9 endings that can be obtained only 8 endings, I just got 5 endings
I will try again
and many other bugs
https://sp.jp.wazap.com/cheat/%E9%80%B2%E8%A1%8C%E3%81%8C%E4%B8%8D%E5%8F%AF%E3%81%AA%E3%83%90%E3%82%B0+/464914/

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8 participants