Oops, fix an edge case for avoiding discard #11277
Merged
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Realized that not all the
safeDestFactors
were "safe" for this, since we need to preserve the dest color.I did find
1.0 - src.a
,1.0 - 2.0 * src.a
andfixed 1.0
used, which are all safe. I figure these checks are likely cheap, since drawing with obscure blend factors is fairly uncommon. I didn't actually find unsafe cases, but I'm sure there are a few out there in some special effects...I also replaced the
> 0
alpha test trivially true check with the same logic, because I think it's equally unsafe. Considersrc * src.a - dst * src
- replacing src.a with 0 is definitely not equivalent to a discard. Luckily, this should only disable the optimization for edge cases.-[Unknown]