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PPGe: Reload atlas on load state if different #14242

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merged 1 commit into from Mar 2, 2021

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Similar reasons to #12656. In that commit, we changed it actually - so we are comparing new atlas metadata with old texture data.

This change causes PPGe to reload (which works fine, even during a dialog) when loading an older save state.

Some people have reported glitching during OSK, which I haven't been able to reproduce. But I theorized this could conceivably be involved. Seems unlikely though, as #12656 was already in v1.10.x. Still, will help if we ever change it in the future.

-[Unknown]

@unknownbrackets unknownbrackets added this to the v1.12.0 milestone Mar 2, 2021
@hrydgard hrydgard merged commit 702c643 into hrydgard:master Mar 2, 2021
@unknownbrackets unknownbrackets deleted the ppge-state branch March 2, 2021 05:44
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