Improve IR compilation performance #18282
Merged
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This improves compilation speed (as seen using freeze frame.) A lot of time was spent in the GetIRMeta() lookup, and caching it ends up being worthwhile in the cases where it's called a lot.
A surprising amount of time is spent in
FindBestToSpill()
still, it might make sense to cache some spill information at block start instead.The IRInst struct duplication is a bit non-ideal, but I didn't want to make everything
inst.i.src1
and etc. I added a static assert, at least, to hopefully catch if one is updated without the other. I wish C++ had some way to alias fields easily (or maybe it does and I just don't know of it...)-[Unknown]