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Identify remasters based on UMD_DATA hash #8314
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blackscreen Eiyuu Densetsu Sora no Kiseki FC Kai HD Edition
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It did not detect that as a remaster. Does your UMD_DATA.BIN contain If so, I must've done something wrong. In that case, can you try just "55C069C631B22685" for the value in HDRemaster.cpp or something? -[Unknown] |
"55C069C631B22685" instead of "ULJM-05170|55C069C631B22685|0001|G" is still blackscreen |
It seems broke by unknownbrackets@d273dee ,it can load to title before taht change. |
There is a small error in line 125 of Core/PSPLoaders.cpp.
should be
otherwise the original game gets detected as remaster and the remaster gets detected as the original. |
@MIuIddy the game going to the title now,still hangs on new game or after loading save. |
@daniel229 did you put the exdata files inside memstick/exdata/ULJM05170/? Thanks for the typo fix. -[Unknown] |
What is the filename extension of the files in the folders? Also there should be one of this lines in the logfile:
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Thanks,decrypting files now,it seems need an hour. |
Hmm. Maybe PSP/exdata/ is better, if people want this on Android devices. Opinions? -[Unknown] |
Are MUSIC,PICTURE,VIDEO,PAUTH,PAUTH also in PSP folder for Android? |
No, they aren't. -[Unknown] |
Oh, right. That's probably the case in all remasters. I've just pushed something to this branch which may fix that. -[Unknown] |
fixed. |
Someone play the FC HD ver on PPSSPP one year ago,MP4 also play fine. |
Using memstick/exdata/GAMEID/.
This allows us to initialize the memory AFTER determining the proper size, in the case of remasters. It also avoids going through load twice.
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@hrydgard I think this is all good now, although the PPGe change is a bit less than beautiful. It seemed the simplest solution by far, though. -[Unknown] |
That should be alright, yeah. |
Identify remasters based on UMD_DATA hash
I don't actually have any remasters, so this has not been tested with an actual remaster. But it ought to work.
Fixes #8268.
-[Unknown]