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1: 配置表导出工具
https://github.com/huangkumao/ConfigTools -
2: 动作技能编辑器项目
https://github.com/yimengfan/PosePlus_FTG
https://github.com/yimengfan/PosePlus_TBS -
3: AB打包加载
https://github.com/fengjiyuan/xasset -
4: Unity整套框架
https://github.com/yimengfan/BDFramework.Core -
5: 游戏资源管理 编辑器
https://github.com/GameBuildingBlocks/UnityComponent -
6: 字体精简工具
http://gulu-dev.com/post/2017/2017-09-15-font-pruner-intro/content -
7: C++ 游戏服务器框架
https://github.com/ylmbtm/GameProject3 -
8: C#实现的WebSocket
https://github.com/sta/websocket-sharp -
9: ILRunTime
https://github.com/Ourpalm/ILRuntime -
10: Unity客户端 C#服务器 游戏框架
https://github.com/egametang/ET -
11: 针对Unity的Reactive异步处理扩展
https://github.com/neuecc/UniRx -
12: UnityShader VS插件
http://blog.shuiguzi.com/2014/10/28/Release/ -
13: Unity游戏常用算法
https://github.com/IceLanguage/LinHowe_GameAlgorithm -
14: OpengGL学习
https://learnopengl.com/
https://learnopengl-cn.github.io
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