Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixed Splats in Scene Flickering When Adding or Removing #87

Merged
merged 2 commits into from
Mar 27, 2024

Conversation

TravisThomp
Copy link
Contributor

  • Fixed splats flashing
  • Made it so that the entire render program doesnt need to rebuild on add or remove splat
  • Fixed Webgl Warning about drawArraysInstance fetch requires...

* Fixed splats flashing
* Made it so that the entire render program doesnt need to rebuild on add or remove splat
* Fixed Webgl Warning about drawArraysInstance fetch requires...
@@ -7,6 +7,7 @@ import { Color32 } from "../../../math/Color32";
import { ObjectAddedEvent, ObjectChangedEvent, ObjectRemovedEvent } from "../../../events/Events";
import { Splat } from "../../../splats/Splat";
import { WebGLRenderer } from "../../WebGLRenderer";
import { Scene } from "../../../index";
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Can you revise this to import relatively, instead of from index?

@TravisThomp
Copy link
Contributor Author

oop good catch, that should be better

Copy link
Collaborator

@dylanebert dylanebert left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thanks!

@dylanebert dylanebert merged commit e8e0bb6 into huggingface:main Mar 27, 2024
1 check passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants