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Add TensorRT engine to ONNX Runtime GPU documentation #657
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The documentation is not available anymore as the PR was closed or merged. |
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Great to add doc for this @fxmarty!!
I mostly left comments for typos and wording. My main comment is about the example with the different input shapes that trigger new rebuilds of the engine.
Co-authored-by: regisss <15324346+regisss@users.noreply.github.com>
Co-authored-by: regisss <15324346+regisss@users.noreply.github.com>
Co-authored-by: regisss <15324346+regisss@users.noreply.github.com>
Co-authored-by: regisss <15324346+regisss@users.noreply.github.com>
Co-authored-by: regisss <15324346+regisss@users.noreply.github.com>
Co-authored-by: regisss <15324346+regisss@users.noreply.github.com>
Co-authored-by: regisss <15324346+regisss@users.noreply.github.com>
@regisss Thank you for the review, much cleaner! |
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LGTM 🔥
What does this PR do?
This documentation addition clarifies the usage of the TensorRT engine. Note: #653 is needed for the code samples to work.
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