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doc: update change logs
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Thanks @luzpaz for the suggestion on #145
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huxingyi committed Jul 15, 2023
1 parent 0849cf9 commit 242eb8f
Showing 1 changed file with 26 additions and 21 deletions.
47 changes: 26 additions & 21 deletions CHANGELOGS
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Feb 21, 2023:
1.0.0-rc.8 (TBD):

- Fix color and texture of mirrored parts
- Fix color of seam triangles

1.0.0-rc.7 (Feb 21, 2023):

- Add support to select two images and auto combine as background image
- Simplify shaders
Expand All @@ -9,7 +14,7 @@ Feb 21, 2023:
- Replace CGAL mesh library with built-in boolean algorithm
- Remove Rig and Motion

Apr 12, 2020:
1.0.0-rc.6 (Apr 12, 2020):

- Fix crash after remesh
- Fix remesh memory leak
Expand All @@ -22,7 +27,7 @@ Apr 12, 2020:
- Optimize nodes deletion
- Remove Mark Pen

Apr 9, 2020:
1.0.0-rc.5 (Apr 9, 2020):

- Add preference: Toon Shader
- Add menu: Export as Image
Expand All @@ -33,13 +38,13 @@ Apr 9, 2020:
- Show edge direction on canvas
- Add example model: Backpacker

Mar 20, 2020:
1.0.0-rc.3 (Mar 20, 2020):

- Fix negative skinning weight
- Fix IBL shader
- Add win32 release

Mar 1, 2020:
1.0.0-rc.1 (Mar 1, 2020):

- Add shortcuts for menu items
- Preserve window size between runs
Expand All @@ -53,20 +58,20 @@ Mar 1, 2020:
- Add texture size preference setting
- Add example model: Cat

Dec 25, 2019:
1.0.0-beta.29 (Dec 25, 2019):

- Add marker pen: A new way of modeling from contour
- Fix crash when nodes are extremely small
- Fix shader for core profile

Dec 15, 2019:
1.0.0-beta.28 (Dec 15, 2019):

- Add new generated mesh type: Grid mesh
- Include non-manifold geometry in result
- Fix smooth angle
- Fix preview model zoom scale

Nov 8, 2019:
1.0.0-beta.27 (Nov 8, 2019):

- Fix normal map generation
- Fix transparency and solubility setting for texture generation
Expand All @@ -76,7 +81,7 @@ Nov 8, 2019:
- Add countershading setting for texture generation
- Update built-in example models

Nov 3, 2019:
1.0.0-beta.26 (Nov 3, 2019):

- Fix undo for part tree widget
- Add experiment auto colorizing (Thanks @enzyme69)
Expand All @@ -87,7 +92,7 @@ Nov 3, 2019:
- Remove built-in example model: Bob
- Add built-in example model: Giraffe

Oct 20, 2019:
1.0.0-beta.25 (Oct 20, 2019):

- Add shortcuts key F: bring part widget of hovered part to visible area
- Add shortcut key C: toggle chamfer state
Expand All @@ -98,14 +103,14 @@ Oct 20, 2019:
- Add one tool button to toggle viewport rotation
- Increase the icon size of mini buttons

Oct 6, 2019:
1.0.0-beta.24 (Oct 6, 2019):

- Support part color copy and paste
- Add auto ragdoll animation, powered by bullet3
- Fix texture generation
- Fix optimized compiling options for windows

Aug 19, 2019:
1.0.0-beta.23 (Aug 19, 2019):

- Fix rig bone name issue because of translation
- Update application logo
Expand All @@ -116,7 +121,7 @@ Aug 19, 2019:
- Remove drag mode icon
- Add hollow modifier

Jul 28, 2019:
1.0.0-beta.22 (Jul 28, 2019):

- Improve intermediate nodes generation
- Add JavaScript language support for procedural nodes generation
Expand All @@ -127,21 +132,21 @@ Jul 28, 2019:
- Fix inconsistent base normal when shape is too straight
- Add procedural tree example model

Jul 11, 2019:
1.0.0-beta.21 (Jul 11, 2019):

- Fix build for Raspberry Pi 3 Model B+
- Fix cut face direction for intermediate nodes
- Fix mesh render result flashback
- Sort cut face list by x position
- Support customizing cut face per each node

Jul 7, 2019:
1.0.0-beta.20 (Jul 7, 2019):

- Support language: Simplified Chinese
- Fix crash on cut face nodes ordering
- Improve quality of mesh generation

Jun 26, 2019:
1.0.0-beta.19 (Jun 26, 2019):

- Improve Pose Editor UI
- Add new pose setting: yTranslationScale
Expand All @@ -151,7 +156,7 @@ Jun 26, 2019:
- Disable three nodes branch by default, could be enabled from preferences window
- Make flat shading as default

Jun 13, 2019:
1.0.0-beta.18 (Jun 13, 2019):

- Add preferences settings, including flat shading, default color, and default combine mode
- Fix user defined cut face flipped normal issues
Expand All @@ -162,7 +167,7 @@ Jun 13, 2019:
- Add more built-in example models
- Change application logo

May 26, 2019:
1.0.0-beta.17 (May 26, 2019):

- Remote IO Protocol
- Uncombined Mode
Expand All @@ -171,7 +176,7 @@ May 26, 2019:
- Color Solubility
- Crash Fix

Mar 10, 2019:
1.0.0-beta.16 (Mar 10, 2019):

- Support onion skinning in pose editor
- Upgrade CGAL version from 4.11.1 to 4.13
Expand All @@ -181,7 +186,7 @@ Mar 10, 2019:
- Remove cut face customization
- Make chamfer tool as a separate mini button

Feb 28, 2019:
1.0.0-beta.15 (Feb 28, 2019):

- Improved mesh quality: more quads with even edge size
- Remesh seams as better as possible and keep mesh manifold
Expand All @@ -192,7 +197,7 @@ Feb 28, 2019:
- Removed global rotation buttons
- Removed rust language dependency: reimplemented mesh generator in C++

Dec 1, 2018:
1.0.0-beta.3 (Dec 1, 2018):

- Combinable Bmesh Modeling
- Auto UV Unwrapping
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