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@FrederickGeek8 FrederickGeek8 released this Feb 11, 2020 · 7 commits to master since this release

Version 1.10.7 adds better support for Dark Mode on iOS, thus fixing #129 and #148. Additionally, landscape mode support for modern iPhones (after iPhone X) was improved, fixing #153. Additionally, a bug was fixed in which the status bar would appear in-game and not be dismissable.

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  • Fixed Dark Mode compatibility (68279f5)
  • Fixed status bar persistance (669f684)
  • Fixed iOS simulator controls (df612f9)
  • Fixed landscape layout on modern iPhone (531e9b2)
Assets 4

@FrederickGeek8 FrederickGeek8 released this Dec 25, 2019 · 13 commits to master since this release

Version 1.10.6 fixes issue #149, a bug that made the emulator unusable on iOS 13 when using Simplified Chinese language settings.

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  • Fixed iOS 13 regression bug when using Simplified Chinese (4bd50cf)
Assets 4
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@FrederickGeek8 FrederickGeek8 released this Nov 18, 2019 · 15 commits to master since this release

Version 1.10.5 fixes #142, a high priority crashing bug that would crash iNDS after a few minutes of play on iOS 13.

Full Changelog

  • Fixed emulator crashes on iOS 13 (ce5589e)
Assets 4

@FrederickGeek8 FrederickGeek8 released this Nov 16, 2019 · 21 commits to master since this release

Version 1.10.4 fixes a number of bugs that were mostly introduced with the update to iOS 13 including Dropbox syncing, crashes, and layout issues. Through these fixes #135, #133, #134, #132, and #139 were closed.

Full Changelog

  • Added layout constraints to the layout editor slider (#136)
  • Fixed Dropbox syncing on iOS 13 (19115ca)
  • Fixed iOS 13 compatibility (#141)
  • Fixed background UI crashes (#141)
Assets 4

@FrederickGeek8 FrederickGeek8 released this Jun 15, 2019 · 47 commits to master since this release

Version 1.10.3 fixes bugs in several games that are dependent on Advanced Bus Timing and Depth Comparison Threshold settings and adds an icon update feature to allow OpenVGDB to be updated with more games through the iNDS OpenVGDB Editor. Options have been added to the settings menu that controls these features. In doing so, #104, #92, #91, and #99 have been closed. Advanced Bus Timing allows Bowser's Inside Story & others to run while Depth Comparison Threshold allows Advance Wars Dual Strike & others to run.

Full Changelog

  • Added Icon Update button in settings
  • Filtered OpenVGDB to be relevant only to NDS games
  • Added Advanced Bus Timing switch in settings
  • Added Depth Comparison Threshold slider in settings
Assets 4

@FrederickGeek8 FrederickGeek8 released this Nov 24, 2018 · 57 commits to master since this release

Version 1.10.2 fixes microphone input (thanks @kmilner) and issues with the cheat system. In doing so, this release fixes #27, #65, and #66. Unfortunately, we had to remove one feature in favor of fixing the microphone: the mute switch detector. Hopefully, we will be able to add it back in a later release.

Full Changelog

  • Fixed microphone issues (described in #27, fixed in #69)
  • Removed mute switch detector
  • Fixed cheats saving and displaying (described in #66 & #65, fixed in #67)
Assets 4

@FrederickGeek8 FrederickGeek8 released this Oct 31, 2018 · 66 commits to master since this release

Version 1.10.1 fixes horizontal black bars appearing during emulation near when the two screens touch, fixing #56.

Full Changelog

  • Added @cbranch 's fix for black bars (described in #63)
Assets 4
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@FrederickGeek8 FrederickGeek8 released this Oct 10, 2018 · 69 commits to master since this release

Version 1.10.0 upgrades the DeSmuME core to 0.9.11 as well as integrates the fixes to 3D coordinates made by @cbranch. By doing so, this release fixes a number of issues, namely #4, #43, and #49. Since this is such a major internal upgrade, previous save states (those made outside of game menus) no longer work on this version. Also, the DeSmuME core has been migrated to a separate repo and is linked to this one in the form of a git submodule.

Full Changelog

  • Added @cbranch 's coordinate fix, as described in #4
  • Fixed Ace Attorney 3D sections (#4)
  • Fixed compatibility of Wario D.I.Y (#49)
  • Migrated DeSmuME core to git submodule (iNDS-Team/desmume)
  • Migrated DeSmuME code into a library

Migration Guide
To migrate existing cloned repositories to the new git submodule system, first, update your local repository using git pull. Ensure that the desmume folder is empty, then run git submodule update --recursive --remote, which will download the DeSmuME core.

For new clones, you can clone the repository using git clone --recurse-submodules https://github.com/iNDS-Team/iNDS or git clone --recursive https://github.com/iNDS-Team/iNDS on earlier versions of Git.

Assets 4

@FrederickGeek8 FrederickGeek8 released this Oct 5, 2018 · 76 commits to master since this release

Version 1.9.2 addresses issue #58, which notes that the 8bitdo SNES30 controller was having button issues.

NOTE: This does not include PR #52, which is planned to update the DeSmuME core to 0.9.11.

Full Changelog

  • Fixes typo which caused button issues on iCade controllers.
Assets 4

@FrederickGeek8 FrederickGeek8 released this Aug 15, 2018 · 78 commits to master since this release

Version 1.9.1 implements a patch for issue #44, which addresses a crash for non-English localized ROMs.

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  • Adds better fallback image for ROM images, fixing #44 (989f61b)
Assets 4
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