It can connect to WMS/WMTS/TMS servers including elevation data and load many different data formats (3dTiles, GeoJSON, Vector Tiles, GPX and much more). A complete list of features and supported data formats is available on the wiki.
Official examples can be viewed here. Some examples available:
- Globe with WFS data
- Plane mode with Vector Tiles
- 3D effect using scene postprocessing
- Globe with split rendering
Clone the repo and then run:
npm install npm start
Try out the examples at http://localhost:8080/examples
You can use it through npm (the preferred way) or download a bundle from our github release page.
In your project:
npm install --save itowns
This package contains the ES5-compatible sources of iTowns, up to date with the latest release.
If you're using a module bundler (like wepback), you can directly write
require('itowns') in your code.
Alternatively, we provide a bundle you can directly include in your html files
/!\ Please note that this bundle also contains the dependencies.
See our release page. Note that there isn't a lot of support for older version of iTowns, we highly recommand to use the last release everytime.
If you want to try some features or bug fixes that are planned for the next release, we provide a @next version of itowns. You can install it as such :
npm install --save itowns@next
To switch back to the version to date with the latest release, you need to run :
npm install --save itowns@latest
iTowns has been redesigned from this early version.
iTowns is dual-licenced under Cecill-B V1.0 and MIT. Incorporated libraries are published under their original licences.
See LICENSE.md for more information.
iTowns is an original work from French IGN, MATIS research laboratory. It has been funded through various research programs involving the French National Research Agency, Cap Digital, UPMC, Mines ParisTec, CNRS, LCPC and maintained by several organizations along the years (IGN, Oslandia, AtolCD, CIRIL Group). It has also received contributions from people listed here.
Contributions in any forms and new contributors and maintainers are welcome. Get in touch with us if you are interested :)