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When encoding an array of UIImage objects to an APNG file, the code doesn't seem to respect the animation duration set on the final frame. (At least when viewed in Safari on Mac OS X, the animation loops with all frames using the duration of the first frame.)
When I use the same code to encode an animated GIF, the image appears to animate correctly.
Anyone else having this issue?
The text was updated successfully, but these errors were encountered:
When encoding an array of UIImage objects to an APNG file, the code doesn't seem to respect the animation duration set on the final frame. (At least when viewed in Safari on Mac OS X, the animation loops with all frames using the duration of the first frame.)
When I use the same code to encode an animated GIF, the image appears to animate correctly.
Anyone else having this issue?
The text was updated successfully, but these errors were encountered: