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Personal Projects using Pygame

This repo was previously used by me in order to save developed projets created while studying Digital Games at FATEC Antônio Russo.

Pygame is a really fun library to develop games, and I'm happy to contribute with the community by sharing my code here.

How To Use

Installing Python

You need to install Python and Pip in order to use this repository. The supported version is python 3+, and you can download it from the official website.

You also can download it using the command line, in a Linux or Mac machine. Follow the guide for your Operational System.

Installing Pygame

Each project in the Project Folder is gonna have a requirements.txt file with all the required libraries to download.

You don't need to open the file in order to use it, you can run it by the command line, like below.

$ pip install -r requirements.txt

Most projects are gonna have only pygame as a requirement, so you are good to play the projects by only having pygame installed.

Projects

You can access all the projects by entering in the Project folder.

The list of projects is bellow, and the current status for those projects you can also find here.

How to Run

Every project has it own main.py file, that's responsible for beeing the major file, and the first one to be executed.

You can run by following the bellow command in your specific OS.

Windows + Mac

$ python main.py

Linux

$ python3 main.py

Ball Toward Mouse

Code exploring the physics behind a Angry Birds game. The code is not complete since it doesn't explore collisions. You can find oblique throw simulation in this project.

Block Breaker

As its name suggest, this project is about a block breaker game. It uses only native shapes draw of pygame.

Ninja Platform Style

This game is a POC of creating dynamic maps. You can manipulate the map creation by updating the /assets/image/map/map1.png image file.

Follow this color schema:

Color Description
dirt
🟦 spawn
🟥 objective
nothing

The structure tries to match the best construction style in order to create the map.

You can also access this project in the pygame forum here.

image

OpenGL3D

A POC to test the creation of 3D renders using OpenGL and showing it in the pygame draw.

POC Surface

Simplified POC of the Ninja Platform Style.

Paint

A Paint implementation using pygame.

Particle System

Creation of a Particle System that runs in the CPU. You can also access this project in the pygame forum here

image

Space Invaders

A Space Invaders implementation in pygame. This game was created trying to show the powers of pygame.

image