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Releases: icosa-foundation/open-brush-toolkit

Unity SDK: v24.0.0

19 Jan 11:13
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Important

Download and install open-brush-toolkit-UnitySDK-v24.0.0.unitypackage from the link below.

More information in our docs: https://docs.openbrush.app/user-guide/open-brush-unity-sdk

The minimum supported Unity version is 2019.4 although it may work on earlier versions.

Support for Experimental Mode brushes

If you're running Open Brush in Experimental Mode and need support for experimental brushes then use open-brush-toolkit-UnitySDK-v24.0.0-experimental.unitypackage instead.

Newtonsoft errors

If you get the errors "The type or namespace name 'Newtonsoft' could not be found" or "The type or namespace name 'JsonIgnore' could not be found" when installing this package then please either install Json.Net yourself via the Package Manager or download Json.Net.for.open.brush.toolkit.unitypackage below and install that.

URP Support

The current official version only supports the built-in pipeline. We do have a set of Shader Graph shaders in development that support URP also. They were developed by @NicholasLiang

You can try them out by downloading this branch: https://github.com/icosa-foundation/open-brush-toolkit/tree/feature/shader-graph They aren't automatically assigned currently so you'll need to do that manually for now. Please report any issues you discover.

Changes

  1. Updated "[Mip Maps Preserve Coverage" on png import settings for many brush textures to match Open Brush. Fixes issue where parts of the sketch would disappear as you got further away.
  2. Workaround for error importing some glbs produced by Open Brush (Error message was "bin length%4")
  3. Fix error importing the .unitypackage into some Unity versions (UnityEditor.AssetImporters vs UnityEditor.Experimental.AssetImporters)
  4. Update project to Unity 2019.4.25f1

Unity SDK: v23.0.1

19 Oct 09:30
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Important

This release is copied from the last release of the the Tilt Brush Toolkit: https://github.com/googlevr/tilt-brush-toolkit/releases and is identical with that release apart from the removal of Json.Net which causes conflicts with the UPM version later versions of Unity install by default.

Download and install open-brush-toolkit-UnitySDK-v23.0.1.unitypackage from the link below.

If you get the errors "The type or namespace name 'Newtonsoft' could not be found" or "The type or namespace name 'JsonIgnore' could not be found" when installing this package then please either install Json.Net yourself via the Package Manager or download Json.Net.for.open.brush.toolkit.unitypackage below and install that.

More information in our docs: https://docs.openbrush.app/user-guide/open-brush-unity-sdk

Earlier versions

Older versions are available in the parent repositor: https://github.com/googlevr/tilt-brush-toolkit . Moving forward we'll be adding new features so bookmark this project for future releases. The Google project will no longer be updated.

Original Notes

Minor changes:

  • glb: Limited support for spec/gloss materials
  • Bring gltf importer in line with the version used inside Tilt Brush