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Repartition and remote deletion are expensive somehow after uniform refinements. While repartition and remote deletion
are not that necessary since the mesh has been distributed correctly by that point. Extra remote elements introduced via uniform refinements do not affect the entire simulation much (it is often negligible).
Design
Add an optimal parameter to allow users to choose to avoid expensive repartition and remote deletion.
Impact
Enable large-scale simulation via uniform mesh refinements
The text was updated successfully, but these errors were encountered:
Reason
Repartition and remote deletion are expensive somehow after uniform refinements. While repartition and remote deletion
are not that necessary since the mesh has been distributed correctly by that point. Extra remote elements introduced via uniform refinements do not affect the entire simulation much (it is often negligible).
Design
Add an optimal parameter to allow users to choose to avoid expensive repartition and remote deletion.
Impact
Enable large-scale simulation via uniform mesh refinements
The text was updated successfully, but these errors were encountered: