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Optionally avoid repartition and remote deletion after uniform refinements #18571

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fdkong opened this issue Aug 10, 2021 · 0 comments · Fixed by #18573
Closed

Optionally avoid repartition and remote deletion after uniform refinements #18571

fdkong opened this issue Aug 10, 2021 · 0 comments · Fixed by #18573
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C: Framework T: task An enhancement to the software.

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@fdkong
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fdkong commented Aug 10, 2021

Reason

Repartition and remote deletion are expensive somehow after uniform refinements. While repartition and remote deletion
are not that necessary since the mesh has been distributed correctly by that point. Extra remote elements introduced via uniform refinements do not affect the entire simulation much (it is often negligible).

Design

Add an optimal parameter to allow users to choose to avoid expensive repartition and remote deletion.

Impact

Enable large-scale simulation via uniform mesh refinements

@fdkong fdkong added the T: task An enhancement to the software. label Aug 10, 2021
fdkong added a commit to fdkong/moose that referenced this issue Aug 10, 2021
to repartion mesh and delete remote elements

Closes idaholab#18571
fdkong added a commit to fdkong/moose that referenced this issue Aug 10, 2021
fdkong added a commit to fdkong/moose that referenced this issue Aug 19, 2021
to repartion mesh and delete remote elements

Closes idaholab#18571
fdkong added a commit to fdkong/moose that referenced this issue Aug 19, 2021
fdkong added a commit to fdkong/moose that referenced this issue Aug 20, 2021
to repartion mesh and delete remote elements

Closes idaholab#18571
fdkong added a commit to fdkong/moose that referenced this issue Aug 20, 2021
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Labels
C: Framework T: task An enhancement to the software.
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