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.DS_Store |
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Copyright (c) 2013 Andrei Gheorghe | ||
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MIT License | ||
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Permission is hereby granted, free of charge, to any person obtaining | ||
a copy of this software and associated documentation files (the | ||
"Software"), to deal in the Software without restriction, including | ||
without limitation the rights to use, copy, modify, merge, publish, | ||
distribute, sublicense, and/or sell copies of the Software, and to | ||
permit persons to whom the Software is furnished to do so, subject to | ||
the following conditions: | ||
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The above copyright notice and this permission notice shall be | ||
included in all copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE | ||
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION | ||
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION | ||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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ascii-camera | ||
ASCII Camera | ||
============ | ||
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ASCII Camera | ||
ASCII Camera uses the HTML5 getUserMedia API to transform a video stream from your webcam into an ASCII representation. | ||
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[See it in action](http://idevelop.github.com/ascii-webcam). | ||
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## Browsers supported | ||
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* Chrome ≥ 21 | ||
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## Author | ||
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**Andrei Gheorghe** | ||
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* LinkedIn: [linkedin.com/in/idevelop](http://www.linkedin.com/in/idevelop) | ||
* Twitter: [@idevelop](http://twitter.com/idevelop) | ||
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## License | ||
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- This code is licensed under the MIT License. |
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h1 { | ||
font-family: 'Helvetica neue', 'Helvetica', 'Arial', sans-serif; | ||
font-size: 48px; | ||
font-weight: 300; | ||
color: #999; | ||
text-align: center; | ||
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margin: 50px; | ||
} | ||
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#ascii { | ||
font-family: 'Courier New', 'Courier', monospace; | ||
font-size: 10px; | ||
line-height: 10px; | ||
letter-spacing: -1.5px; | ||
text-align: center; | ||
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margin: 50px; | ||
} | ||
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#fork { | ||
position: absolute; | ||
top: 0; | ||
right: 0; | ||
border: 0; | ||
} |
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<!doctype html> | ||
<html> | ||
<head> | ||
<title>ascii cam</title> | ||
<link rel="stylesheet" href="css/main.css"/> | ||
</head> | ||
<body> | ||
<h1 id="info">Please allow this page to access your camera</h1> | ||
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<pre id="ascii"></pre> | ||
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<a href="https://github.com/idevelop/ascii-camera" id="fork" target="_blank"><img src="images/forkme.png" alt="Fork me on GitHub"></a> | ||
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<script src="script/camera.js"></script> | ||
<script src="script/ascii.js"></script> | ||
<script src="script/app.js"></script> | ||
</body> | ||
</html> |
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(function() { | ||
var asciiContainer = document.getElementById("ascii"); | ||
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camera.init({ | ||
width: 160, | ||
height: 120, | ||
fps: 30, | ||
mirror: true, | ||
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onFrame: function(canvas, context) { | ||
ascii.fromCanvas(canvas, context, { | ||
contrast: 5 | ||
}, function(asciiString) { | ||
asciiContainer.innerText = asciiString; | ||
}); | ||
}, | ||
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onSuccess: function() { | ||
document.getElementById("info").style.display = "none"; | ||
}, | ||
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onError: console.error | ||
}); | ||
})(); |
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var ascii = (function() { | ||
function asciiFromCanvas(canvas, context, options, callback) { | ||
// Original code from http://www.nihilogic.dk/labs/jsascii/ | ||
// Heavily modified by Andrei Gheorghe: http://github.com/idevelop | ||
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var characters = (" .,:;i1tfLCG08@").split(""); | ||
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var canvasWidth = canvas.width; | ||
var canvasHeight = canvas.height; | ||
var contrastAmount = options.contrast || 5; | ||
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var asciiCharacters = ""; | ||
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// apply contrast | ||
context = applyContrast(canvas, context, contrastAmount); | ||
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var imageData = context.getImageData(0, 0, canvasWidth, canvasHeight); | ||
for (var y = 0; y < canvasHeight; y += 2) { | ||
for (var x = 0; x < canvasWidth; x++) { | ||
var offset = (y * canvasWidth + x) * 4; | ||
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var color = { | ||
red: imageData.data[offset], | ||
green: imageData.data[offset + 1], | ||
blue: imageData.data[offset + 2], | ||
alpha: imageData.data[offset + 3] | ||
}; | ||
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// http://stackoverflow.com/questions/596216/formula-to-determine-brightness-of-rgb-color | ||
var brightness = (0.299 * color.red + 0.587 * color.green + 0.114 * color.blue) / 255; | ||
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var character = characters[(characters.length - 1) - Math.round(brightness * (characters.length - 1))]; | ||
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asciiCharacters += character; | ||
} | ||
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asciiCharacters += "\n"; | ||
} | ||
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callback(asciiCharacters); | ||
} | ||
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function applyContrast(canvas, context, contrast) { | ||
var imageData = context.getImageData(0, 0, canvas.width, canvas.height); | ||
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var contrastedCanvas = document.createElement("canvas"); | ||
var contrastedContext = contrastedCanvas.getContext("2d"); | ||
var contrastedImageData = contrastedContext.createImageData(imageData.width, imageData.height); | ||
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var imageDataLength = imageData.data.length; | ||
for (var i = 0; i < imageDataLength; i+=4) { | ||
var color = { | ||
red: imageData.data[i], | ||
green: imageData.data[i + 1], | ||
blue: imageData.data[i + 2], | ||
alpha: imageData.data[i + 3] | ||
}; | ||
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var result = { | ||
red: ((color.red - 125) * contrast) + 125, | ||
green: ((color.green - 125) * contrast) + 125, | ||
blue: ((color.blue - 125) * contrast) + 125, | ||
alpha: color.alpha | ||
}; | ||
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contrastedImageData.data[i] = result.red; | ||
contrastedImageData.data[i + 1] = result.green; | ||
contrastedImageData.data[i + 2] = result.blue; | ||
contrastedImageData.data[i + 3] = result.alpha; | ||
} | ||
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contrastedContext.putImageData(contrastedImageData, 0, 0); | ||
return contrastedContext; | ||
} | ||
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return { | ||
fromCanvas: asciiFromCanvas | ||
}; | ||
})(); |
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var camera = (function() { | ||
var doNothing = function(){}; | ||
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function initCamera(options) { | ||
var video = document.createElement("video"); | ||
video.setAttribute('width', options.width); | ||
video.setAttribute('height', options.height); | ||
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navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; | ||
window.URL = window.URL || window.webkitURL || window.mozURL || window.msURL; | ||
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if (navigator.getUserMedia) { | ||
navigator.getUserMedia({ | ||
video: true | ||
}, function(stream) { | ||
options.onSuccess(); | ||
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if (video.mozCaptureStream) { // hack for Mozilla | ||
video.mozSrcObject = stream; | ||
} else { | ||
video.src = (window.URL && window.URL.createObjectURL(stream)) || stream; | ||
} | ||
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startVideoStream(video, options); | ||
}, options.onError); | ||
} else { | ||
options.onError("getUserMedia not supported"); | ||
} | ||
} | ||
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function startVideoStream(video, options) { | ||
var canvas = options.targetCanvas || document.createElement("canvas"); | ||
canvas.setAttribute('width', options.width); | ||
canvas.setAttribute('height', options.height); | ||
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var context = canvas.getContext('2d'); | ||
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// mirror video | ||
if (options.mirror) { | ||
context.translate(canvas.width, 0); | ||
context.scale(-1, 1); | ||
} | ||
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var drawInterval = Math.round(1000 / options.fps); | ||
var draw = function() { | ||
context.drawImage(video, 0, 0, video.width, video.height); | ||
options.onFrame(canvas, context); | ||
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setTimeout(draw, drawInterval); | ||
}; | ||
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video.play(); | ||
draw(); | ||
} | ||
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return { | ||
init: function(options) { | ||
options = options || {}; | ||
options.fps = options.fps || 30; | ||
options.width = options.width || 640; | ||
options.height = options.height || 480; | ||
options.mirror = options.mirror || false; | ||
options.targetCanvas = options.targetCanvas || null; | ||
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options.onSuccess = options.onSuccess || doNothing; | ||
options.onError = options.onError || doNothing; | ||
options.onFrame = options.onFrame || doNothing; | ||
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initCamera(options); | ||
} | ||
}; | ||
})(); |