Skip to content

Auto generated offsets extracted from PUGB SDK to use in external

Notifications You must be signed in to change notification settings

igromanru/PUBG-OFFSETS

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

32 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

PUBG-OFFSETS

A list of auto generated offsets extracted from PUBG SDK to use in an external "tool"

Just reference these in your project and instead of manually updating offsets everytime they change, just overwrite the files with the new one.

These will be updated as soon as there's a new SDK available.

I've added XML comments so that when in Visual Studio you know to what type of object this offset points to, example:

///<summary>USceneComponent *</summary>
public const int RootComponent = 0x0188;

About

Auto generated offsets extracted from PUGB SDK to use in external

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Languages

  • C# 100.0%