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- Clone the Project
- Open in unity as Android Project (click and the version of unity and select "Android")
- Oculus
- Add Oculus integration to your assets
- Go to the editor, in window > package manager, "My Assets", download and import Oculus integration
- Put the folder Oculus in Plugins
- ThirdParties: Same steps as for the Oculus plugin, but files are put in the ThirdParties folder
- (optional) Download the GitHub plugin, then drag and drop the .package in the project explorer, in Assets/Plugins/GitHub