WebStory Engine 2016.7.0
This release adds some new features:
- Added a composite asset which is meant to replace the imagepack asset. Instead of showing just one image at a time, it can display an arbitrary number of images at a time depending on which of its tags are activated.
- Changed the implementation of the reveal/typewriter effect: It now uses CSS animations and uses opacity on the characters in place instead of adding characters to the textbox one after the other.
- Added a precompiler to make games easier to write.
It also changed a lot of things under the hood for engine developers:
node build
now uses browserify to package dependencies not compatible with using.js.browserifyToUsing.js
exports modules packaged with browserify to using.js.- Everything engine users need is exported to folder
export/
. node package
creates a ZIP file for the engine with an appropriate name that can be used for releases.- Created some new libraries and included them to minimize dependency of MO5. MO5 should be completely replaced in later releases, so that we can switch to using only npm+browserify for modules.