-Essentials 2D: include several sprites containing rigidbody 2D and colliders.
-Essentials 3D: include several 3D objects using physic materials for bouncing and rigidbody for mass of the objects.
-Lava: is non-interactive micro-simulation inspired by "The Floor is Lava", using features of Essentials 3D for the bouncingBall.
-Vehicle: is an interactive micro-game, using C# scripts and basic assets.
-Farmer: is an interactive micro-game, using C# scripts and basic assets allowing users to feed animals with space key and to move right and left with A and D respectively.
-RunBoyRun: is an interactive micro-game, using C# scripts. The only key the player can interact with is space key in order to jump through the obstacles.