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I'm new to making games with Unity, and this repository is where I'm learning the basic things I need to know. I'll be keeping track of how I'm doing as I understand the main ideas of Unity step by step.

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unity

my exercise projects belong my learning journey of unity

-Essentials 2D: include several sprites containing rigidbody 2D and colliders.

-Essentials 3D: include several 3D objects using physic materials for bouncing and rigidbody for mass of the objects.

-Lava: is non-interactive micro-simulation inspired by "The Floor is Lava", using features of Essentials 3D for the bouncingBall.

-Vehicle: is an interactive micro-game, using C# scripts and basic assets.

-Farmer: is an interactive micro-game, using C# scripts and basic assets allowing users to feed animals with space key and to move right and left with A and D respectively.

-RunBoyRun: is an interactive micro-game, using C# scripts. The only key the player can interact with is space key in order to jump through the obstacles.

unity-essentials-pathway-2-2

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I'm new to making games with Unity, and this repository is where I'm learning the basic things I need to know. I'll be keeping track of how I'm doing as I understand the main ideas of Unity step by step.

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