Skip to content


Here are 289 public repositories matching this topic...

jessicafalk commented Jan 16, 2019


To allow developers to modify the default pipeline for creating and destroying linked game objects, we should make the add a filter method in the GameObjectCreatorFromMetadata and make it virtual. This allows you to add your own custom logic on top of it by inheriting from the class and overriding that one method.

Improve this page

Add a description, image, and links to the unity3d-games topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the unity3d-games topic, visit your repo's landing page and select "manage topics."

Learn more

You can’t perform that action at this time.