This tool had been created for the Squad Community by request. SquadEnum can be used to extract following information from the SDK:
- Vehicle Weapon Class Names
- nothing else yet
Just create an issue ;)
SquadEnum has been created using python & the squad SDK
To use Squad Enum your self you'll need Python3
- Python3
- Colorama
- SquadSDK
- Clone the repo
git clone https://github.com/immervoll/squadEnum.git
- Install pip packages
pip install colorama
- Run the Script from inside the cloned directory
python ./squadEnum.py;
Make sure to mount your sdk if you are using the docker image!
SquadEnum will guide you through each step.
This will give you a file called export.txt with the class names similar to this.
BFV_M252_AP,
BFV_M252_AP_Woodland,
BFV_M252_HE,
BFV_M252_HE_Woodland,
BP_BFV_762,
BP_BFV_762_Woodland,
BP_BFV_vehicleTOW,
BP_BFV_vehicleTOW_Woodland,
Smoke_Launcher_BFV,
Smoke_Launcher_BFV_Commander,
Smoke_Launcher_BFV_Commander_Woodland,
Smoke_Launcher_BFV_Woodland,
BP_BMP1_2A28_Frag,
BP_BMP1_2A28_HEAT,
BP_BMP1_AT3,
BP_BMP1_PKT,
BP_BMP2_2A42_AP,
BP_BMP2_2A42_AP_Desert,
BP_BMP2_2A42_HE,
BP_BMP2_2A42_HE_Desert,
BP_BMP2_Konkurs,
BP_BMP2_Konkurs_Desert,
BP_BMP2_MEA_2A42_AP,
BP_BMP2_MEA_2A42_HE,
BP_BMP2_MEA_Konkurs,
BP_BMP2_MEA_PKT,
BP_BMP2_MEA_Smoke_Launcher,
BP_BMP2_PKT,
BP_BMP2_PKT_Desert,
BP_BMP2_Smoke_Launcher,
BP_BMP2_Smoke_Launcher_Desert,
BP_BTR80_MEA_KPVT,
BP_BTR80_MEA_PKT,
BP_BTR80_MEA_Smoke_Launcher,
BP_KPVT_UB32,
BP_Spandrel_MEA_9M113_Konkurs,
KPVT_UB32,
BP_Scimitar_762,
BP_Scimitar_762_Woodland,
BP_Scimitar_Rarden_AP,
BP_Scimitar_Rarden_AP_Woodland,
BP_Scimitar_Rarden_HE,
BP_Scimitar_Rarden_HE_Woodland,
BP_Scimitar_Smoke_Launcher,
BP_Scimitar_Smoke_Launcher_Woodland,
BP_L30A1_AP,
BP_L30A1_HESH,
BP_L30A1_Smoke,
BP_L94A1_coax,
BP_Smoke_Launcher_FV4034,
BP_CROWS_M2_FV432_Woodland,
M2Browning_FV432,
BP_Warrior_762,
BP_Warrior_762_Tan,
BP_Warrior_Rarden_AP,
BP_Warrior_Rarden_AP_Tan,
BP_Warrior_Rarden_HE,
BP_Warrior_Rarden_HE_Tan,
BP_Warrior_Smoke_Launcher,
BP_Warrior_Smoke_Launcher_Commander,
BP_Warrior_Smoke_Launcher_Tan,
BP_Warrior_CTAS_762,
BP_Warrior_CTAS_762_Woodland,
BP_Warrior_CTAS_AP,
BP_Warrior_CTAS_AP_Woodland,
BP_Warrior_CTAS_HE,
BP_Warrior_CTAS_HE_Woodland,
BP_Warrior_CTAS_Smoke_Launcher,
BP_Warrior_CTAS_Smoke_Launcher_Woodland,
BP_GPMG,
BP_GPMG_Woodland,
GPMG,
BP_M1151_Technical_DShK_Shield,
Crows,
Dshk_M1151,
BP_M240_Loaders_Turret,
BP_M240_Loaders_Turret_Woodland,
BP_M256A1_AP,
BP_M256A1_coax,
BP_M256A1_HEAT,
BP_Smoke_Launcher_M1A2,
BP_Smoke_Launcher_M1A2_Commander,
BP_Smoke_Launcher_M1A2_Commander_Woodland,
BP_MG3_DoorGun,
BP_MG3_Doorgun_Turret_L,
BP_MG3_Doorgun_Turret_R,
MG3_DoorGun,
BP_PKP_DoorGun,
BP_PKP_Doorgun_Turret_L,
BP_PKP_Doorgun_Turret_R,
BP_S5Rockets,
PKP_DoorGun,
BP_M240H_DoorGun_SA330,
BP_M240H_Doorgun_Turret_SA330_L,
BP_M240H_Doorgun_Turret_SA330_R,
BP_Kord_Safir,
BP_Kornet_Safir,
Kord_Safir,
MG3_Safir,
BP_2A20_AP,
BP_2A20_coax,
BP_2A20_Frag,
BP_2A20_HEAT,
BP_Cupola_Dshk,
BP_Cupola_Dshk_MIL,
BP_2A46_T72AV_AP,
BP_2A46_T72AV_coax,
BP_2A46_T72AV_Frag,
BP_2A46_T72AV_HEAT,
BP_Smoke_Launcher_T72AV,
BP_T72AV_Kord_Cupola_Weapon,
T72AV_NSV_Cupola_Turret,
BP_2A46_AP,
BP_2A46_coax,
BP_2A46_Frag,
BP_2A46_HEAT,
BP_9M119MRefleks_ATGM,
BP_Kord_Cupola_Weapon,
BP_Kord_Cupola_Weapon_Desert,
BP_Smoke_Launcher_T72B3,
BP_Smoke_Launcher_T72B3_Commander,
BP_Smoke_Launcher_T72B3_Commander_Desert,
NSV_Cupola,
BP_DShK_Technical,
BP_DShK_Technical_Shield,
BP_M2_Technical,
BP_SPG9,
BP_SPG9_Frag,
BP_UB32,
Dshk,
M2Browning,
SPG9,
UB-32,
BP_Technical_BMP1_2A28_Frag,
BP_Technical_BMP1_2A28_HEAT,
BP_Technical_BMP1_PKT,
BP_Technical_M1937mortar,
BP_Technical_M1937mortar_Smoke,
UMG_BMP1_Technical_GunnerReticle,
UMG_MortarHUD_Technical,
Arbalet,
BP_Arbalet_Kord,
BP_Arbalet_Kord_Desert,
BP_Arbalet_Turret,
BP_Arbalet_Turret_Desert,
BP_Kord_Tigr,
BP_Kord_Tigr_StaticInfo,
BP_Smoke_Launcher_Tigr_Driver,
BP_Tigr_Kord_Turret,
BP_Tigr_Kord_Turret_Desert,
Kord_OpenTop,
Smoke_Launcher_Arbalet,
Smoke_Launcher_Arbalet_Desert,
BP_HydraRockets,
BP_M240H_DoorGun,
BP_M240H_Doorgun_Turret,
M240H_Doorgun,