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Mining Master

📖 About

Mining Master is a mod that adds 10 new 'Enchanting Ores' to the game. These ores, when applied to a tool or armour-piece on a Smithing Table, bestow an Enchantment! Using further Enchanting Ores on the same piece of equipment will up the enchantment level, too. The 10 ores are:

Overworld

Fire Ruby

  • Grants Flame, Fire Aspect, or Fire Protection, dependent on the item. Most commonly found under desert biomes.

Ice Sapphire

  • Grants Frost Walker, Freezing, or Snowpiercer, dependent on the item. Most commonly found under icy biomes.

Spirit Garnet

  • Grants Thorns, Leeching, or Loyalty, dependent on the item. Most commonly found under extremely hilly biomes.

Haste Peridot

  • Grants Efficiency, Quick Draw, or Lure, dependent on the item. Most commonly found under jungle biomes.

Lucky Citrine

  • Grants Fortune, Looting, or Luck of the Sea, dependent on the item. Most commonly found under mesa biomes.

Dive Aquamarine

  • Grants Aqua Affinity, Riptide, or Grace, dependent on the item. Most commonly found under ocean biomes.

Nether

Power Pyrite

  • Grants Power (of course), Sharpness, or Stonebreaker, dependent on the item. Most commonly found in the Nether Wastes.

Heart Rhodonite

  • Grants Heartfelt, which can be applied to all armour pieces. Most commonly found in the Soul Sand Valley.

Kinetic Opal

  • Grants Blast Protection, Smelting, or Runner, dependent on the item. Most commonly found in the Basalt Deltas.

End

Malachite Meteorite

  • A meteorite made of two new blocks, Malacrust and Malacore. Contains Air Malachite Ore floating within.

Air Malachite

  • Grants Feather Falling, Knight Jump, or Floatation, dependent on the item. Most commonly found beyond the End Islands.

Enchantments

We've added several new Enchantments that cannot be obtained in an Enchanting Table to flesh out some of these gems more, providing a greater incentive to mine them!

  • Leeching - Swords and Axes. 25% of any damage dealt is restored back to the attacker as health on-hit. III Levels.
  • Freezing - Swords, Axes, Bows and Crossbows. Inflicts slowness and Criticals fire enemies. (Mod Compatibility can be achieved with a tag!) III Levels.
  • Snowpiercer - Leggings. Grants Speed when running on Snow and Ice blocks. I Level.
  • Grace - Chestplates. Grants you the Dolphins Grace effect for a short amount of time, after which it will wear off and only activate again after having dried off on land. Pairs well with Depth Strider... V Levels.
  • Stonebreaker - Pickaxes. Destroys Stone, Cobblestone, Diorite, Granite, Andesite, and Netherrack, leaving no drops. I Level.
  • Heartfelt - All Armours. Increases your maximum health by one heart per level. Damage each armour piece proportionally increases. II Levels.
  • Smelting - Pickaxes and Shovels. Smelts mined ore blocks! Must be paired with Silk Touch to mine Nether Gold Ore. I Level.
  • Runner - Boots. Increases your sprinting speed. III levels.
  • Knight Jump - Leggings. Gives you an additional mid-air jump per level. III Levels.
  • Floatation - Bows and Crossbows. Inflicts enemies with Levitation. III levels.

By default, the gems can only be applied to vanilla items, but there is a tag built into the mod to easily add functionality for enchanting any modded items you want!

It's a small mod, but we think it'll add a lot! We hope you enjoy it! :D

📰 Credits

HellionGames - Developer

Nekomaster1000 - Conceptualiser, Promo & Texture Artist

GLaDOS Edition, Luxintrus - Additional Texture Artists

Reetam - Meteorite Concept

Uraneptus - Logo

⛓ Links & License

CurseForge - Modrinth - Apache-2.0